Author Topic: Armor  (Read 6851 times)

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Offline Bobthehero

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Re: Armor
« Reply #15 on: May 08, 2012, 12:31:57 am »
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Pretty bitchin'
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Offline Okkam

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Re: Armor
« Reply #16 on: May 08, 2012, 12:34:28 am »
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I AM trying to be unbiased here, Khorin, while ofcourse you want armor nerfs you agiwhoring katana spammer : P

I remember your panzermarine's tanking in «No Looms Times» august - september of 2010, and it looks like now armors is much better and weapons is little worse.

Offline Moncho

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Re: Armor
« Reply #17 on: May 08, 2012, 12:35:55 am »
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There is a reason for that. To get a bit (light) is easy, to get average (medium) only slightly harder, to get good stuff (heavy) it starts getting expensive, but to get the very best, to get the very best of everything (plate) is extremely costly. Otherwise everyone would just go with the very top end.
With weapons it is different, since you have damage, reach, speed, etc to consider, however with armor its protection vs weight and cost, so I agree with this being so. You want that extra point, that special look? Pay for it.

Offline Ninja_Khorin

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Re: Armor
« Reply #18 on: May 08, 2012, 01:00:14 am »
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I AM trying to be unbiased here, Khorin, while ofcourse you want armor nerfs you agiwhoring katana spammer : P
Ye, gods. My honor is questioned.

I'll have you know I'm practically a strength character, I have 19 strength, so naturally I'm completely unbiased when I say that I want armour to remain as it is. My full strength plate char fully agrees with you, though.

Offline ArchonAlarion

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Re: Armor
« Reply #19 on: May 08, 2012, 04:13:45 am »
+2
Armor should get more glances, and be extremely expensive. It is something for multi-generations to use. Same with armored horses.

Offline RandomDude

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Re: Armor
« Reply #20 on: May 08, 2012, 02:42:46 pm »
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I think there's about 5 eu players (2 fairly new ones) who wear the gothic plate + use flam most of the time.

These are the only true plate users.

[Long text wall deleted]

U know what, im just gonna say "reduce some of the negatives of gothic" or "give it some more buff".


Offline Vibe

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Re: Armor
« Reply #21 on: May 08, 2012, 02:47:06 pm »
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Lol, it's not like you still move fast as shit in plate with decent agi, not to mention the wpf reduction you get from it doesn't matter at all.

Offline Tzar

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Re: Armor
« Reply #22 on: May 08, 2012, 03:33:14 pm »
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We all know wearing plate armor is godlike an the best armor ever that's why so many players use it.
« Last Edit: May 08, 2012, 03:34:25 pm by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Cyclopsided

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Re: Armor
« Reply #23 on: May 08, 2012, 04:12:30 pm »
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TBH it is balanced for once how it currently is.
Heavy armor isn't OP anymore, and I like using it from time to time nowadays.
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Offline Aleskander

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Re: Armor
« Reply #24 on: May 08, 2012, 04:21:55 pm »
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I see VERY few people use it on NA.
And frankly, heavy armor sucks

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Offline RandomDude

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Re: Armor
« Reply #25 on: May 08, 2012, 05:26:16 pm »
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Everyone knows how to make enough money to support plate, making upkeep worthless, so why isnt everyone using it if it's so op?

That's my question.

Offline Lichen

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Re: Armor
« Reply #26 on: May 08, 2012, 06:36:27 pm »
+1
Armor should get more glances,
Maybe it's just everybody has high powestrike+ loomed weaps but I can't remember the last time I saw a sword glance off a plate wearer during a regular swing (not super close). The original 'soak/reduce' armor parameters were good before they were changed IMO. Armor doesn't feel like armor in that it 'protects'...just more health points.

Offline Renten

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Re: Armor
« Reply #27 on: May 08, 2012, 07:27:03 pm »
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I see VERY few people use it on NA.
And frankly, heavy armor sucks

While the only people I actually see go around in plate is kutt, a huge amount of us are only 2 or 3 body armor away from it before looms. It's really fun once you realize that you can get plates effectiveness for half the cost.

Offline zagibu

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Re: Armor
« Reply #28 on: May 08, 2012, 08:51:24 pm »
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Maybe it's just everybody has high powestrike+ loomed weaps but I can't remember the last time I saw a sword glance off a plate wearer during a regular swing (not super close). The original 'soak/reduce' armor parameters were good before they were changed IMO. Armor doesn't feel like armor in that it 'protects'...just more health points.

My words, man. I see how it can be frustrating for peasants to glance on a knight's breastplate with a knife, but hey, it's called armor for a reason, you know.
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Offline v/onMega

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Re: Armor
« Reply #29 on: May 09, 2012, 08:34:32 am »
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Got 68 Body.
grey corrazina + plate mittens on lordly.

Every armor after Sarranid Guard pretty much means 1 weight for 1 armor.

All allright.
Whats not allright is loosing half or more hp to one blow.
Just happened twice yesterday.

The calc is too random on high tier armors, thats whats making em unpredictable (yes, sometimes you take 8 hits, sometimes).

So imo armorcalc could be redone for everything over 20 weight?
Raising the min value by 10 or 20 percent?

Not complaining bout heavy stuff, but it could use a slight buff in calc. and accordingly be higher priced :-)