Author Topic: Trade Cut  (Read 4253 times)

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Offline RibaldRon

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Trade Cut
« on: May 04, 2012, 12:58:01 am »
+3
Would it be at all possible to lower the cut % at least?

I just don't see what purpose it serves, since every auction you post is also already costing you money.

I am not made of money and I don't have +3's to trade around for just 100 gold.  :cry:


Even at a cheap price for loom points this is currently an extra 30k gold that goes missing..
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Offline Rebelyell

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Re: Trade Cut
« Reply #1 on: May 04, 2012, 01:11:08 am »
0
in my opinion 10% should be awesome
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Offline Meow

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Re: Trade Cut
« Reply #2 on: May 04, 2012, 02:33:31 am »
+4
It's about reducing the overall amount of money in circulation and it will hit the hardcore traders the most.
Kinda like killing wallstreet which is a good thing.

Offline Zlisch_The_Butcher

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Re: Trade Cut
« Reply #3 on: May 04, 2012, 02:41:48 am »
0
It's about reducing the overall amount of money in circulation and it will hit the hardcore traders the most.
Kinda like killing wallstreet which is a good thing.
Fucking commie...
BTW: Should've had 100 stones on the market when you added this horrible tax...
« Last Edit: May 04, 2012, 02:42:59 am by Zlisch_The_Butcher »
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Offline Adamar

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Re: Trade Cut
« Reply #4 on: May 04, 2012, 02:41:55 am »
+2
Meow the terrorist.

Offline EyeBeat

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Re: Trade Cut
« Reply #5 on: May 04, 2012, 02:42:05 am »
0
Would it be at all possible to lower the cut % at least?

I just don't see what purpose it serves, since every auction you post is also already costing you money.

I am not made of money and I don't have +3's to trade around for just 100 gold.  :cry:


Even at a cheap price for loom points this is currently an extra 30k gold that goes missing..

The cut will eventually make it so people can't just sell heirloom points and wear full plate cav all the time.  They might have to use a cheaper build. 

Right now all 2 handers and even 1h shielders are just throwing in a few points to riding and still being just as viable on the ground as pure shielders and two handers because gold means nothing.

I hope this market cut eventually fixes it.

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Offline Aseldo

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Re: Trade Cut
« Reply #6 on: May 04, 2012, 02:55:54 am »
0
It's about reducing the overall amount of money in circulation and it will hit the hardcore traders the most.
Kinda like killing wallstreet which is a good thing.

Except the poor don't get the money from the tax in this case :P

Offline RibaldRon

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Re: Trade Cut
« Reply #7 on: May 04, 2012, 03:11:05 am »
+1
It's about reducing the overall amount of money in circulation and it will hit the hardcore traders the most.
Kinda like killing wallstreet which is a good thing.
I dunno, IMO I think that the hardcore traders have enough money and plenty of items already, I think this would impact regular players more, as the hardcore traders can still afford to trade.

Whereas, regular players starting out, will not be able to make money in such a way.  People will post items for more, and the room for profit is decreased for casual traders, not only do you have to post for >5% profit, but you'll slowly lose money if nobody buys your item.


As an example, if you were to purchase unpopular items for 300k and repost them for 320, you would slowly be able to make money under the old system.  Now somebody would have to post an item for 316k (estimated) to earn the same amount of money for themselves, while you'd have to post for over 350k to make the same amount of profit.


This also reduces the amount of money players can get for their loom points, which is typically something that only newer players sell to enter the market.  I highly doubt that established players are going to offer more money to make up for the 5% loss.





If you're looking for a gold sink, I think the auctions are a great way to achieve this, once they're set up in such a way that they're useable, as they would become a preferable way for getting rid of items, as you're GUARANTEED to sell them, maybe even at a higher profit.. or perhaps even adding a different system entirely, but I don't think trades are the right thing to penalize, especially since you can advertise on the forums, and simply trade items, straight up, for a fee of 100 gold.

Change as it stands seems like it's a deterrent from using the system entirely as opposed to getting gold out of the economy.


tl;dr the % cut and 100 gold fee impacts high-frequency lower-tier items more than hardcore traders and makes it harder for newer un-established players from getting into the market.


I hope this market cut eventually fixes it.
It won't, because you have to actually sell items in order to be impacted by this.  Sure, a person will lose out on 30k gold when he sells his loom point, but if he's just a tincan and using the gold to pay for his repairs it won't change a thing, 570k is still enough money to ride out several generations in the most expensive gear.

If the problem is that people sell their loom points and run around with way too much gear as a result, a weekly/monthly tax would be a much better alternative.
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Offline Ronin

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Re: Trade Cut
« Reply #8 on: May 04, 2012, 06:58:10 am »
+3
I could post logical arguments about this issue, but let me instead:

-Trade cut is ruining my game, remove it please.
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Offline Dutchydave

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Re: Trade Cut
« Reply #9 on: May 04, 2012, 08:20:14 am »
+2
It's about reducing the overall amount of money in circulation and it will hit the hardcore traders the most.
Kinda like killing wallstreet which is a good thing.

Whats wronge with the amount of gold in circulation anyway?All those peasants that run around in cheap gear are just going to have to grind harder now :wink:

Nope I will just bump my prices up 5% to cover this bs and the poor will get poorer.

How much thought went into this silly idea?I think you guys might of been running the Greek economy recently :rolleyes:

100g to list a trade,lmfao thats peanuts
« Last Edit: May 04, 2012, 08:31:58 am by Dutchydave »

Offline ArchonAlarion

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Re: Trade Cut
« Reply #10 on: May 04, 2012, 08:31:10 am »
0
It's about reducing the overall amount of money in circulation and it will hit the hardcore traders the most.
Kinda like killing wallstreet which is a good thing.

Fine for the game, but don't make moronic comments like this about real life, you commie.

Offline FRANK_THE_TANK

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Re: Trade Cut
« Reply #11 on: May 04, 2012, 09:25:09 am »
+1
Yeah I don't see how its going to really knock the money out of the market. It will take fucking ages to have any impact. There are people wondering around in full +3 gear with a couple mill in their back pocket, I don't think this is going to work.

Not that its not worth trying but I just don't see it working.

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« Last Edit: May 04, 2012, 09:27:33 am by FRANK_THE_TANK »
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Offline GauisMarius

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Re: Trade Cut
« Reply #12 on: May 04, 2012, 09:53:07 am »
+1
This is a good idea, though I support a lower, if any, cut rate for the poor, and higher rates for the rich. That is all.

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Offline Dutchydave

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Re: Trade Cut
« Reply #13 on: May 04, 2012, 10:39:36 am »
-2
Got to say im happy to pay 2500g a week for 25 offers :P

Offline Khalim

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Re: Trade Cut
« Reply #14 on: May 04, 2012, 11:02:09 am »
-1
The change might be good to prevent "trading abuse" (like somebody said: wallstreet) but

it is the wrong way to reduce inflation, because it will just lower the level of Armor people will wear. Ok, this might be intended too, but in order to have a stable economy it needs viable goldsinks.
To my mind its not a good idea to wear heavy armor, because it costs and slows me down.
If you want to reduce inflation you have to make wearing armor(or using more expensive weapons) a more viable goldsink.
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