Author Topic: Welcome to the official cRPG forums.  (Read 24267 times)

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Offline Thovex

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Re: Welcome to the official cRPG forums.
« Reply #30 on: January 03, 2011, 05:09:44 pm »
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There you go (resized to save bandwidth)

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Ah, nice list you got there.

Hail emperor chadz!  ;D
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Offline Tuonela

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Re: Welcome to the official cRPG forums.
« Reply #31 on: January 03, 2011, 05:12:22 pm »
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As our own forum gives us the power to abuse you even more, we decided to.. move to our own forums.


Rejoice, slaves!

My Lord, am I allowed to leave cRPG forums any more?  :(

Offline Phazey

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Re: Welcome to the official cRPG forums.
« Reply #32 on: January 03, 2011, 05:19:35 pm »
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Good to see stuff improve!

Now, can someone add a few themes? This one is ugly...

I'd love to see a dark theme, you know... dark background, white letters.

Offline TheMark

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Re: Welcome to the official cRPG forums.
« Reply #33 on: January 03, 2011, 05:20:21 pm »
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Great job this is awesome

Offline Belatu

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Re: Welcome to the official cRPG forums.
« Reply #34 on: January 03, 2011, 05:43:21 pm »
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I dont understand nothing, what the hell??  why a new forom?? now we got two? now do we have to double post everything? Which is the official one? this one or the old one? and what happen with the colours? this iced blue is more for starwars, the old brown fits perfectly with my hair colour...

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Offline Bulzur

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Re: Welcome to the official cRPG forums.
« Reply #35 on: January 03, 2011, 05:51:35 pm »
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So now we got two forums.
Damn, on wich should we stay ? :o

But nonetheless, nice forum, good work.
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;

Offline Phazey

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Re: Welcome to the official cRPG forums.
« Reply #36 on: January 03, 2011, 05:53:52 pm »
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This is the new, official forum. So yeah, post here, not on the old forum.

Offline Yaron

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Re: Welcome to the official cRPG forums.
« Reply #37 on: January 03, 2011, 05:55:08 pm »
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Quote
Re: To Do List

Fixed:

- snow instead of rain on snowy maps (cmp)
- new archery wpf to real wpf (or something like that :P)
- change xbow wpf to *2
- lower xbow damage (noes =( )
- change bows to *unknown word*
- item *unkown word* breaking*
- change the increase to xp per minute
- figure out new wpf formula
- after death, trigger the equipment screen - this way, people that are AFK will not respawn, kick people that are in equipment screen for 2 minutes and are death
- equip refreshing when stuff breaks - also, when you buy equipment or update your skills, checks while it reads the  bonus(->?*unkown word*?)
- the xp *unkown words* :P
- *unknown word* check bows for difficulty - checking will *unkown word* in all gamemodes now in the server, nothing *unkown word* on the website anymore
- (something about item breaking, blah blah, doesnt interest me yet, I am too lazy to read it :p)
- add male/female to *unkown word* and (show?) the info ingame)
- fix spectators being assigned to teams and getting xp/gold bonus (oh noes =( no abuse anymore =( )
- update players with ingame *unkown word*
- show igname commands (kick, map changes ...) in server log
- he bug with (whistle?) when joining in the middle of a match (not sure if I fixed it, I added a check if the event is active - not much less then a [*blah blah*] anyway)
- changed(??) weight nerf, make it work in % - done, but I was lazy, someone else can check of a better forumla
- added optinoal level *unkown word* for servers - *some blah blah*
- added autobalance by *unkown word* (autobalance *unkown word* to 2*??*)
- added autobalanceless*??* mode (set to 1*??*)
- manual autobalance = 1 (me and fasader are reworking it a bit, hopefully the the *unkown word*)
- the multiplicator will only work*??* if the losers team  *unkown words* at least half*??* of the winners team
- added *unkown words* chart
- *something unitneresting for me :P I am too lazy to read it*

Just to annoy chadz! :P
« Last Edit: January 03, 2011, 05:57:12 pm by Yaron »
Quote
[21:11] <chadz>   i intend to give the 0 army guys a man for free though
[21:12] <chadz>   there will be fun "WTF? I LOST TO ONE GUY BECAUSE NO ONE OF MY TEAM SHOWED UP" threads
[21:12] <chadz>   which will result in me laughing
[21:12] <chadz>   and a happy chadz is a coding chadz

Offline Kraize

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Re: Welcome to the official cRPG forums.
« Reply #38 on: January 03, 2011, 06:05:22 pm »
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Just to annoy chadz! :P

After straining my eyes at it for 10 mins, this was my best guess:

Quote
cRPG Mod
-___ instead of rain on snow map (___)
-___ archery wpf to real wpf (___)
-change xbow wpf to *2 (___)
-lower xbow damage
-change bows to cutting
-item maintenance, breaking
-change the income[?] to ___ per minute
-figure out new wpf formula (__ with different ___)
-after death, trigger the equipment screen - this ___, people that are _ will not respawn, also, kick people that have the equipment screen open for 2 minutes and are dead
-auto-refreshing when stuff breaks - also when you ___ equipment or update your skills, checks while it ___ the breaks
-the xp bar (calculate gen bonus ingame)
-___ check bows for difficulty - checking ___ done on the website ___
-___ by 1% per village, 2% per castle/town ___ also, add a message '___, owner of the castle' when he joins the game, message added, no ___ yet
-add male/female ___ ingame
-fix ___ being assigned to teams and getting xp/gold bonus
-___ player with ingame screen
-___ (kick ___) ___ server bug
-fix bug with whistle when joining in middle of a match (not sure if i fixed it, i added a check if the ___ is active - not much less than is ___)
-___ weight nerf, make it work ___ - done but i ___
-added optional level limit for servers - it's using the ___ if you are ___ you will be ___
-added autobalance by ___ (autobalance value to 2)
-added autobalanceless mode (set to 0)
-normal autobalance = 1 (___and ___, hopefully to the ___)
-the multiplicator will only ___ if the losing team's ___ at least ___ of the __
-added a rudimentary online chat
-___ can be tuned with ___ - seems to work, i set the ___ to 0.2 ___, if you feel it's still abusable, increase it.
« Last Edit: January 03, 2011, 06:15:19 pm by Kraize »

Offline Mtemtko

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Re: Welcome to the official cRPG forums.
« Reply #39 on: January 03, 2011, 06:19:04 pm »
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I dont understand nothing, what the hell??  why a new forom?? now we got two? now do we have to double post everything? Which is the official one? this one or the old one? and what happen with the colours? this iced blue is more for starwars, the old brown fits perfectly with my hair colour...

New forum so chadz and his crew can ban anyone, cheat.
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Offline Yaron

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Re: Welcome to the official cRPG forums.
« Reply #40 on: January 03, 2011, 06:24:26 pm »
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cRPG Mod
- Snow instead of rain on snow map (___)
- new archery wpf to real wpf (___)
-change xbow wpf to *2 (___)
-lower xbow damage
-change bows to cutting
-item maintenance, breaking
-change the income[?] to xp per minute
-figure out new wpf formula (__ with different ___)
-after death, trigger the equipment screen - this way , people that are AFK will not respawn, also, kick people that have the equipment screen open for 2 minutes and are dead
-auto-refreshing when stuff breaks - also when you buy equipment or update your skills, checks while it ___ the breaks
-the xp bar (calculate gen bonus ingame)
-___ check bows for difficulty - checking ___ done on the website ___
-___ by 1% per village, 2% per castle/town ___ also, add a message '___, owner of the castle' when he joins the game, message added, no ___ yet
-add male/female ___ ingame
-fix spectators being assigned to teams and getting xp/gold bonus
-___ player with ingame screen
-___ (kick ___) ___ server bug
-fix bug with whistle when joining in middle of a match (not sure if i fixed it, i added a check if the event is active - not much less than is ___)
-___ weight nerf, make it work in % - done, but I was lazy, someone else can check of a better forumla
-added optional level limit for servers - it's using the ___ if you are ___ you will be ___
-added autobalance by ___ (autobalance value to 2)
-added autobalanceless mode (set to 0)
-normal autobalance = 1 (___and Fasader, hopefully to the ___)
-the multiplicator will only ___ if the losing team's ___ at least ___ of the winners
-added a rudimentary online chat
-___ can be tuned with ___ - seems to work, i set the ___ to 0.2 ___, if you feel it's still abusable, increase it.
Quote
[21:11] <chadz>   i intend to give the 0 army guys a man for free though
[21:12] <chadz>   there will be fun "WTF? I LOST TO ONE GUY BECAUSE NO ONE OF MY TEAM SHOWED UP" threads
[21:12] <chadz>   which will result in me laughing
[21:12] <chadz>   and a happy chadz is a coding chadz

Offline okiN

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Re: Welcome to the official cRPG forums.
« Reply #41 on: January 03, 2011, 06:53:13 pm »
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New board, same scum, same shit.
Don't.

Offline Eyerra

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Re: Welcome to the official cRPG forums.
« Reply #42 on: January 03, 2011, 06:54:55 pm »
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Don't be that negative.

Hello new board!  :)

Offline ZMaNFaRLee

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Re: Welcome to the official cRPG forums.
« Reply #43 on: January 03, 2011, 06:59:04 pm »
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1st......
 :)

Offline Rhekimos

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Re: Welcome to the official cRPG forums.
« Reply #44 on: January 03, 2011, 07:19:46 pm »
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Good job. _b