Poll

Is a three-skill hybrid viable?

Yes, your proposed build looks playable and fun.
24 (31.6%)
Yes, but your proposed build needs some work! (Explain)
9 (11.8%)
No! splitting your wpf is fail!
25 (32.9%)
I hate you, chadz!
18 (23.7%)

Total Members Voted: 75

Author Topic: Ideas for next gen: 3-skill hybrid? UPDATED: Works great!  (Read 4498 times)

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Offline Stokes

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Ideas for next gen: 3-skill hybrid? UPDATED: Works great!
« on: March 07, 2011, 09:55:05 am »
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EDITED POST:

A couple months ago I proposed ideas for a 3-Skill hybrid. If you want to see the original post, you can look at the spoiler at the bottom. Here I'd like to present my findings so far. Having played around with the build I've finally come to a hybrid that works well and is great fun to play. I know some people were interested in how the build worked out, and just the other day I got a pm from someone asking how the build worked so I decided I'd ressurrect the thread for those who are interested.

Anyways here is the build I use:

Strength: 18
Agility: 18
Skills to attributes: 2
Power Strike: 6
Shield: 5
Athletics: 6
Riding: 6
Weapon Master: 6
One Handed: 110
Two Handed: 88
Polearm: 101

I found that one handed takes the most wpf to be effective, in my opinion, so I made that the highest. Second I placed points into polearm, since I planned to spend a lot of time on horseback with a lance. Third I place my points into two-handed, since two handed takes the least wpf points imo.

I chose to go 18/18, and only 6 weaponmaster because I found that being able to hit harder with the extra powerstrike was more important than getting a few more points of weapon proficiency. You could do 15/21 if you wanted, but your weapons, especially one-handed, glance a lot more. 6 athletics is a must, in my opinion, and 6 riding is great fun, but not necessary if you aren't going to be on a horse very much. I made this build with foot combat and horse combat in mind, however.

As far as equipment I tried to use faster equipment to compensate for lower wpf. My favorites so far have been the bastard sword, the italian sword, the light one-handed battle axe, the longspear (pike), and also the beastly long voulge. The morningstar is great fun too, although it breaks all the above rules by being slow and short, but it does so much damage and just looks badass!

Pros:
1) You can do anything, use any weapon. It's great to be able to pick up anything on the field and use it
2) Versatile: you can change up your role instantly
3) Fun! It's hard to get bored when your character does everything! (except ranged, but meh).


Cons:
1) Dedicated two-hander builds with massive wpf and a good player behind them will have a clear advantage. Seriously take these guys on with a team or be careful, they're faster than you.
2) Not a dueling character. You will be gimped if you try to duel builds meant for one on one combat. Imo this only makes you a better player, as you learn to win without the crutch of better stats.
3) New slot system really messes with hybrids, so you cant bring your best 1h, polearm, and 2h at the same time anymore.



Anyways I hope this gives people ideas and encourages creative people who can't stand the thought of being keyholed into one single playstyle to experiment. With this build you don't have to create a bunch of alts and can focus all your gold and experience in one place, which is nice. With the slot system it's not like hybridizing really gives you any massive advantage on the battlefield: instead it gives, (imo) a massive advantage in FUN, since you can use any weapon you want.


OLD POST BELOW - FROM MARCH:
(click to show/hide)
« Last Edit: May 18, 2011, 02:19:46 am by Kalam »

Offline weight

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #1 on: March 07, 2011, 10:06:04 am »
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I would drop the ironflesh and put the points in to shield skill, 6 hp is not that much and with only 3 shield skill you'll be slow with a shield and it will break in 1-2 axe hits.

Offline Cyclopsided

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #2 on: March 07, 2011, 12:16:07 pm »
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Weight is right, 3 IF won't be much of a difference but 3 more shield skill will be.
Also, I have declared myself #1 NA hybrid thrower
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As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Trikipum

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #3 on: March 07, 2011, 12:33:20 pm »
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good luck with that build, decent dedicated 2h will eat you for breakfast.
"if you can't handle waiting a few minutes now and then, this game is not for you"

Offline DarkFox

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #4 on: March 07, 2011, 01:04:48 pm »
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good luck with that build, decent dedicated 2h will eat you for breakfast.
No.
Quote
One Handed   110   (Is 100-110 in 1h too gimped?)
Two Handed   124
I suggest to make 100 in 1h and have more skills in polearm or 2h,or you can have few points in xbow,why not?
Actualy I tryed many builts and hybrids were the most effective and fun.Playing as a pure 2h or 1h I didnt felt like I have some really big advantage.Having the posibility to use many weapons give you big tactical advantage,you are ready for any situation.

Offline Tai Feng

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #5 on: March 07, 2011, 03:19:09 pm »
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with only 3 shield skill you'll be slow with a shield and it will break in 1-2 axe hits.

Norman shield requires only 3 shield skill.
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Offline bruce

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #6 on: March 07, 2011, 03:23:56 pm »
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1h with 3 shield skill is pointless, 5 is really minimum for coverage especially with the kite/heather type shields. And it is slow... but really, people can shoot you from the front with 3 shield skill.

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Offline Noble Crassius

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #7 on: March 07, 2011, 03:30:54 pm »
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So I take it all you nah sayers to the three shield skill have tried this build extensively? Cause I have and using a heavy round shield unless some one was using an axe it would last the whole round. Even then an axe usually took 3-4 hits anyways which seems to be the average for all shielders.

3 shield skill with an elite cav shield is what I'm rolling with now and it's perfectly fine, your shield breaks more often sure but then manual block once or twice spam them to death and go find another shield on the ground these plenty of them. I've only been shot from the front once and that time I might have let go of the rmb I'm not sure.

Read the topic a bit more, your knightly heater will get scrapped really really fast. I agree with the people above drop the IF put em in shield.
« Last Edit: March 07, 2011, 03:35:47 pm by Noble Crassius »
On it.

Offline bruce

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #8 on: March 07, 2011, 03:36:13 pm »
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There's a massive difference in coverage between kite-type shields and round-type shields. Namely, round-type shields have a lot more. Buy a knightly heather instead of elite cav with 3 shield skill, and you'll see the difference.
Best ban reason ever:
Quote from: Wookimonsta
I checked, the only Vagabond I found was Wolves_Vagabond_TheCruel, that guy is now unbanned. Ban reason was: "calling Zotte a cockswoggler".

Offline La Makina

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #9 on: March 07, 2011, 03:40:52 pm »
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Once I tried to play a 1H-polearms-xbow character, it was fun to be adaptive but I had hard times in melee: c-RPG favors over-specialisation too much. I finally dropped this character.
My best advice: increase first one weapon skill to the top before increasing the others.

Offline Tristan

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #10 on: March 07, 2011, 05:15:14 pm »
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you don't need the 2h ability. Focus on polearm and one hand, as polearm has a lot of weapons that offer you the same as twohand. No need to waste points there.


So my advice is to something like 140/100 whatever on 1h/polearm.

Y
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Offline PikeDan

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #11 on: March 07, 2011, 06:14:59 pm »
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I've already done something like this with an 18-18 build. IIRC It was 100 Polearms, 110 1h and 70ish with crossbow, also 4 Riding and as much Ironflesh and WM/PS as I could muster.
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Offline jspook

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #12 on: March 07, 2011, 06:31:33 pm »
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you don't need the 2h ability. Focus on polearm and one hand, as polearm has a lot of weapons that offer you the same as twohand. No need to waste points there.


So my advice is to something like 140/100 whatever on 1h/polearm.

Y

Agreed.  Most polearms offer you MORE than a 2H.  They are faster, and all the top tier ones have more bonuses than the 2H against turtles.  they also afford you the reach to combat us pesky 2H players.  No point in doing both if you are already hybridizing.  If you are insisting on a 3 way then go cav or throwing as the third.  Cav would also complement the polearms, instead of detracting from it.

Edit:  I totally love my 2H as well, and will keep looming it.  Right now have 140/110 in 2H/Pole , so I can tell you that there isnt that much of a diff between the 2 classes.  I only went pole this gen so I could Great Long Axe those turtles when they are in force field mode.  It works great, but if I was a ded pole user, it would have been even better.  I definately feel the wpf difference, and if you want to stay on top, you should just stick with the polearms.
« Last Edit: March 07, 2011, 06:36:13 pm by jspook »
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Offline Noble Crassius

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #13 on: March 07, 2011, 07:27:28 pm »
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There's a massive difference in coverage between kite-type shields and round-type shields. Namely, round-type shields have a lot more. Buy a knightly heather instead of elite cav with 3 shield skill, and you'll see the difference.
I know this is why I don't use em Round shields really are the best shields
On it.

Offline Narthir

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Re: Ideas for next gen: 3-skill hybrid?
« Reply #14 on: March 07, 2011, 11:09:24 pm »
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The idea seems pretty cool, though maybe prioritizing your weapons might be the best way to go about three-way hybrid. Otherwise you'll get three mediocre weapon skills rather than 1 good weapon skill and two slightly below average weapon skills.

If you decide to go through with it, we should play together sometime so I can see how it works out!  :)