I was Lvl 35 and now I'm 25, not good, but okay.
I lost a shitload of WPP due to the generation bonus and less WM and lower level, still bearable (198 -> 132)
I wasted money for buying a large warhorse because I'm way too slow for normal melee, but wait, warhorses have riding 5 now so I need agility 15 which I havent got because I tried to get 18 strenght like in my old build.
You nerfed Masterworks NCS' damage, but still there is a shitload of xbowmen running around who need zero WPF for it shooting everything to pieces because no one is able to afford a decent armor (all dedicated xbowmen excluded)
Upkeep is way too high. I played two rounds Gauntlets fucked up 1700 gold lost. Are you kidding?
For me that patch is one big FAIL.
What cRPG really needs:
Return to the old system
Nerf xbows a slight bit in damage and make the crosshair bigger, so that it's impossible to snipershoot everyone with 0 WPP.
Keep the friendly horsebump
Keep the multiplier system its good, but make a total xp count or something.
Maybe scale the lvls otherwise but keep the total xp amount. (So you can still make a soft level cap because the needed experience will be probably unreachable or only reachable for the hard core grinders)
Cap archer WPP to real WPP
Thats it
PS.: I'm not even one of the most fucked up guys, I know people who were lvl 44 almost 45 grinding for like half a year with no retirement, who are now lvl 30. Their advantages and grinding effort simply vanished, and instead of that they can't afford their equipment anymore.
Really, this patch is not good for the players, and not good for cRPG. Everyone is happy if he has some new stuff, and no one wants to lose it again, so upkeep is shit.