Author Topic: Hardcore/Realism View  (Read 3437 times)

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Offline Bulzur

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Re: Hardcore/Realism View
« Reply #15 on: May 20, 2011, 05:54:00 pm »
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So you mean xbowmen reloading would only see their own feet ?  :shock:

I'm totally for this idea ! xD

Joke aside, the 1st person view at the moment is really too narrow to be used fulltime. And i don't think it can be changed.
And no for the +xp when using first person, i don't want to constantly change my view between combat and walking, poor keyboard.
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Offline ManOfWar

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Re: Hardcore/Realism View
« Reply #16 on: May 20, 2011, 07:09:48 pm »
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this sounds awesome, if only there was more peripheral vision in this game
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Offline Poop_DOG

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Re: Hardcore/Realism View
« Reply #17 on: May 20, 2011, 07:30:41 pm »
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Only if TrackIR were enabled. 

http://www.youtube.com/watch?v=_AO0F5sLdVM

Offline ArchonAlarion

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Re: Hardcore/Realism View
« Reply #18 on: May 20, 2011, 07:37:35 pm »
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TrackIR would be sick for m&b. You could dodge headshots by moving your head lol!

Offline Jacko

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Re: Hardcore/Realism View
« Reply #19 on: May 20, 2011, 08:40:35 pm »
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Problem with first person view is that i's way to narrow to be realistic (if that's what people are craving these days). More "realistic" would be limit the tilde to 180 degrees, so what you could only look straight ahead and to the sides. Heh, even cooler would be if the head actually turn the way the player was looking (reloading a crossbow and looking left/right for example).
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Offline Patricia

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Re: Hardcore/Realism View
« Reply #20 on: May 20, 2011, 09:08:40 pm »
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Problem with first person view is that i's way to narrow to be realistic (if that's what people are craving these days). More "realistic" would be limit the tilde to 180 degrees, so what you could only look straight ahead and to the sides. Heh, even cooler would be if the head actually turn the way the player was looking (reloading a crossbow and looking left/right for example).

You must have one motherfucking stiff neck if you can't look behind you.

Offline Jacko

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Re: Hardcore/Realism View
« Reply #21 on: May 20, 2011, 09:10:10 pm »
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Silly troll, tricks are for kids.

Sho, sho!
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Offline Leesin

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Re: Hardcore/Realism View
« Reply #22 on: May 20, 2011, 11:37:17 pm »
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I play First person, always, on every character.  I consider it cheap to use third person and have turned first person on from the day I started playing.

If there was a first person only server that was NA I would play it all the time.

That's like saying you consider it cheap for people to stab you in the back, it's apart of the game and isn't cheap at all lol.

Offline Tristan

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Re: Hardcore/Realism View
« Reply #23 on: May 21, 2011, 03:32:00 am »
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The game ain't built to be played in first person. It looks bad, plain and simple!

At most an idea for a future wb, however with blocking dependant on mouseview, I hardly doubt it is doable without making everyone seasick.
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Offline Overdriven

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Re: Hardcore/Realism View
« Reply #24 on: May 21, 2011, 01:44:13 pm »
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I've also played FPV since day 1. I find it far better. 3rd person view always seems a little weird to play. I have no problems with it...and besides it actually makes more sense considering I'm a HA.

Offline Joseph

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Re: Hardcore/Realism View
« Reply #25 on: May 22, 2011, 05:18:25 am »
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I've always been playing the game in First person mode, strangely, I get dizzy while I'm playing 3rd
and I lose the feeling of being a knight...
And no, I don't have horrible scores (quite good actualy  8-))
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Offline Kharn

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Re: Hardcore/Realism View
« Reply #26 on: May 27, 2011, 11:00:56 pm »
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I was wrong to use the word cheap to describe third person view. Sorry.

Overpowered -- A feature that gives any player using it an un-natural advantage.
Cheap -- Using a rule or feature of a game in a way that wasn't intended by the developers in order to gain an advantage.
Cheating -- Breaking a rule or feature of a game in order to gain an advantage

I meant to use overpowered.
Using 3rd person is OP.  :-)
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Offline Digglez

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Re: Hardcore/Realism View
« Reply #27 on: May 28, 2011, 01:08:22 am »
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M&B doesnt have an equivalent command to quake/halflife 'FOV'?  To increase the field of vision by degrees.  I remember playing the original quake with like nearly fisheye field of view.

Offline Bobthehero

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Re: Hardcore/Realism View
« Reply #28 on: August 23, 2011, 07:58:39 pm »
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I play in first person all the time, since  I got used to it, but forcing it would nerf pretty much everyone else  :lol:
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Offline Turkhammer

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Re: Hardcore/Realism View
« Reply #29 on: August 23, 2011, 09:46:17 pm »
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Problem with first person view is that i's way to narrow to be realistic (if that's what people are craving these days). More "realistic" would be limit the tilde to 180 degrees, so what you could only look straight ahead and to the sides. Heh, even cooler would be if the head actually turn the way the player was looking (reloading a crossbow and looking left/right for example).

=TrackIR