Author Topic: Disable ~ key?  (Read 3646 times)

0 Members and 1 Guest are viewing this topic.

Offline robert_namo

  • Count
  • *****
  • Renown: 170
  • Infamy: 55
  • cRPG Player A Gentleman and a Scholar
  • I don't understand.
    • View Profile
  • Faction: Astralis "of the Stars"
  • Game nicks: Robert_Namo_Astralis
Disable ~ key?
« on: March 02, 2012, 02:43:53 am »
-6
More realistic without it, I'm pretty sure cavs are tired of being faked by people that turn at the last second.
visitors can't see pics , please register or login

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Disable ~ key?
« Reply #1 on: March 02, 2012, 03:12:33 am »
-2
wow, Namo actually thought of something intelligent?

Offline Froto_the_Loc

  • Count
  • *****
  • Renown: 252
  • Infamy: 94
  • cRPG Player Sir White Pawn
  • CRaPGame
    • View Profile
  • Faction: Locia
  • Game nicks: Froto_the_loc
Re: Disable ~ key?
« Reply #2 on: March 02, 2012, 03:22:04 am »
-1
Been suggested before, I'm certain.

Dunno where it went though...
Hooray for customization and hybridization!
Down with monotonous pure classes!

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: Disable ~ key?
« Reply #3 on: March 02, 2012, 03:35:09 am »
-1
Yes, because cav needs a buff :rolleyes:

Apart from ranged weapons, that's the only time you can take down a cav that knows what he's doing. If he knows that you know about his presence he will find some other guys to rape in the back. It should stay, definitely. Game balance > Realism
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Thomek

  • El Director
  • OKAM Developer
  • ***
  • Renown: 1372
  • Infamy: 481
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • Ninja Guide Wiki
  • Faction: Ninja_
  • Game nicks: Ninja_Thomek
Re: Disable ~ key?
« Reply #4 on: March 02, 2012, 03:48:40 am »
0
idk.. i kind of like this idea. We could try it out.

In the beginnings of cRPG very few used it, and it was a nice way to trick people.. cav. Now everyone uses it and it just introduces a kind of randomness.

I think it's worth trying out really. Would be interesting to see how gameplay changed.

If it sucks we could just turn it back on..
visitors can't see pics , please register or login


That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline ArchonAlarion

  • Baron
  • ****
  • Renown: 98
  • Infamy: 54
  • cRPG Player A Gentleman and a Scholar
  • Late 15th cen. English Knight
    • View Profile
  • Game nicks: ArchonAlarion, DON'T_WAKE_GRANDPA, NASTY_TURTLE, UNARMED_CLASS_ DON'T_BAN_PLS, et al.
Re: Disable ~ key?
« Reply #5 on: March 02, 2012, 04:08:58 am »
0
Yes, because cav needs a buff :rolleyes:

Apart from ranged weapons, that's the only time you can take down a cav that knows what he's doing. If he knows that you know about his presence he will find some other guys to rape in the back. It should stay, definitely. Game balance > Realism

Realism board, try again.

Offline Shatter

  • Knight
  • ***
  • Renown: 59
  • Infamy: 9
  • cRPG Player
    • View Profile
  • Faction: Astralis
  • Game nicks: Shatter_Astralis
Re: Disable ~ key?
« Reply #6 on: March 02, 2012, 05:28:34 am »
0
I hate how you can never be sure when sneaking up on people whether they are ~ baiting you are not. It just adds an element of randomness and is frankly pretty weird. I do like using it to check out how sexy I look though.  :D

I use the ~ a lot, but I'd rather have it out of the game, or at least try it out like Thomek suggested.

Offline FRANK_THE_TANK

  • King
  • **********
  • Renown: 1312
  • Infamy: 339
  • cRPG Player Sir White Knight
  • FluckCucker
    • View Profile
  • Faction: A Free and proud Peasant of Fisdnar!!!
  • Game nicks: FRANK_THE_TANK
  • IRC nick: Sippy sip
Re: Disable ~ key?
« Reply #7 on: March 02, 2012, 05:46:34 am »
+5
I don't think its totally unrealistic. If you consider it as awareness its not so bad. The sound is so naff that you can't get any useful directional information out of it.

I think it should stay.
Fammi un pompino!

I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline BlackMilk

  • Polearm Lover
  • Earl
  • ******
  • Renown: 370
  • Infamy: 144
  • cRPG Player
    • View Profile
  • Game nicks: el_Banduri
Re: Disable ~ key?
« Reply #8 on: March 02, 2012, 07:00:05 am »
0
If it ain't broke, don't fix it

Offline Malaclypse

  • King
  • **********
  • Renown: 1299
  • Infamy: 146
  • cRPG Player A Gentleman and a Scholar
  • In girum imus nocte et consumimur igni.
    • View Profile
Re: Disable ~ key?
« Reply #9 on: March 02, 2012, 07:15:04 am »
+1
Better yet, reduce vision to first person with a slightly wider field of vision than it has now, and using ~ key to physical turn your head left and right!
You think you're pretty smart with your dago mustache and your greasy hair.

Offline robert_namo

  • Count
  • *****
  • Renown: 170
  • Infamy: 55
  • cRPG Player A Gentleman and a Scholar
  • I don't understand.
    • View Profile
  • Faction: Astralis "of the Stars"
  • Game nicks: Robert_Namo_Astralis
Re: Disable ~ key?
« Reply #10 on: March 02, 2012, 07:45:12 am »
0
Well come to think of it, IRL you can look over your shoulder but at 200 degree not 360 and also when you do look over your shoulder you don't run/walk as fast so those are 2 things to consider as well.
visitors can't see pics , please register or login

Offline Dalhi

  • Earl
  • ******
  • Renown: 415
  • Infamy: 39
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Game nicks: Dalhi
Re: Disable ~ key?
« Reply #11 on: March 02, 2012, 08:00:20 am »
0
Only insults comes to my mind  :oops: so, no thanks.

Offline Logen

  • OKAM Developer
  • ***
  • Renown: 385
  • Infamy: 39
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Disable ~ key?
« Reply #12 on: March 02, 2012, 08:17:58 am »
0
and wearing armor and helmet might decrease it to like 180 degrees, plate helmet to even 90 I´d say ...
Weeell, maybe implement this just to see how it works out, not for the sake of realism but as an intresting new game mechanic. If it sucks they can always roll back.

Offline dodnet

  • Duke
  • *******
  • Renown: 595
  • Infamy: 149
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Wolpertinger
  • Game nicks: DoD, DoD_Wolper
Re: Disable ~ key?
« Reply #13 on: March 02, 2012, 08:59:51 am »
0
Don't you remove it! I want to look at myself how amazing I look! And don't buff backstabbing cavalry anymore! There needs to be some kind of looking around at least... have you ever noticed that you can turn your head? Try it and be surprised!
« Last Edit: March 02, 2012, 09:01:53 am by dodnet »
The logic of war seems to be that if a belligerent can fight he will fight.

(click to show/hide)

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Disable ~ key?
« Reply #14 on: March 02, 2012, 09:01:39 am »
+1
In RL it's extremely obvious when someone is looking behind/around. We are on the realism board, so the only suggestion that makes sense is disabling it.


But of course then we'll have less trololo last second pointy stick pranks, and good cav will do better. Atm, this doesn't really separate the good cav from the bad, as there's no way to tell for certain whether someone is ~ing or not. It's all guesswork which makes it quite a stupid game mechanic.

It also offers the possibility of running forward at max speed while looking behind, which shouldn't be possible either.