Meh this argumant is fail .
Being inactive in strategus and being inactive in cRPG are different things and they should stay being different things imo.
Constantly playing cRPG already grants you bonuses in strategus like additional gold , heirlooms (Very big feature there is no way you can earn them without retiring in cRPG)
I don't see what will this difference bring us ?
I would say yes if cRPG servers were all empty but everyone in cRPG community plays strat like junkies but it is quiet opposite atm.
cRPG servers are full but few clans play strategus.If that gets implemented , these will happen in summer :
Goods production will stop cuz no one will play cRPG
Without goods there won't be trade income
Without trade income , there won't be any gold to pay upkeep of troops
Without troops there is no security of faction
What do you want us to do when it happens ? Tie up few guys and make them play cRPG till their eyes melt ?
Strategus is a persistant game when you quit playing it you and your faction can still be effected by others in the map , therefore making it grind based will fuck it up.It is a browser game , reminds me Travian only difference is your soldiers are alive and they all are connected to real characters in cRPG servers.
I see no reason to change that to be honest.
The cRPG servers are full yet you think goods production will stop? That's just daft and plenty of the Strat playing clans play cRPG. Greys, CHAOS, Hospitaller, Templars, Wolves, HRE, Fallen, Occitan, LLJK, TKoV, Mercs, Kapikulu, BashiBazouk, GK, ANT, Legio, DRZ, KUTT etc can all be seen in decent numbers on the cRPG servers on a regular basis so there is no reason at all to presume that goods production will dry up. Add to that the Strat Battle players who get 10x the work hours and I think the production will only drop very slightly for the majority of clans. OF course if your clan really does only play Strat, then you will just have to take a more agressive stance than you are used to in order to generate the work hours you need through Strat Battles.
If production does drop a little too much then it is very easy to counter by just changing the base goods prices to 10-30 from 5-25. But that is something I would only consider after the exact drop in production had been assessed.
Finally;
IF you do not play cRPG
AND you do not play Strat Battles
AND you are not active enough to be a clan trader/raider/general
THEN why do you need to be able to craft goods/equipment/troops that you will never see used yourself?