Author Topic: Reasonable Side Sword Nerf  (Read 11173 times)

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Offline Gnjus

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Re: Reasonable Side Sword Nerf
« Reply #75 on: March 21, 2011, 05:56:33 pm »
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i just suck, i know  :D

Sorry Kinngrimm but this just about sums your entire post.....everything else what you wrote matters not when you take this into consideration.   :twisted:

You dont need 27 agi, 9 in huscarl and the fastest 1h sword there is, to beat 2h spammers. 18/18 does the trick, if you know what youre doing.  :wink:

But i have to admit you have a different build then most of the shielders which makes you kind of interesting, youre an annoying pest with your "unbreakable shield" and thus always a pleasure to kill.  :)
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Offline kinngrimm

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Re: Reasonable Side Sword Nerf
« Reply #76 on: March 21, 2011, 06:10:58 pm »
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Actually, if you're using the huscarl with it, you're not experiencing the full benefits of speed. To do that, you need to use one of the smaller, faster shields or fight shieldless- though the latter makes you very vulnerable to weapon stun, which negates most of the benefits of speed.

All in all, I'd say a reasonable nerf  is to take away damage or speed by 2. No need to do both. This should line it up as an option with the other one-handed high tier weapons without making it a no-brainer.

Now, my crazy self would actually prefer something a little more ridiculous, like taking away 6 or 7 damage and actually buffing speed by 1 or 2.
i know that shield makes me slower, but as i started, i couldnt block at all so i choose shield. No big changes there  :D Still sucking at blocking and i am mostly dead after loosing my shield. And the huscarl too gets stuned a lot or breaks at some point. In the beginning i had to choose if i wanted to survive my shield more strikes or am i faster and i have choosen then in favour of my huscarl, when i started playing i didnt know anything about feinting and other things, still not very good at it.

Take away both damage and speed would make me do 3 more retirements for another weapon i guess, before i can go for max level, and i want to heirloom my ligth armor too, which i havent got till now. Taking away damage wouldn't be a reason for me perhaps to change sword because i mainly go for speed to get those freakin 2h spammers. 2h spammers where and still are the main reason i constructed my build the way it is and choose one of the fastest 1h weapons there are.
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Offline kinngrimm

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Re: Reasonable Side Sword Nerf
« Reply #77 on: March 21, 2011, 06:16:34 pm »
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Sorry Kinngrimm but this just about sums your entire post.....everything else what you wrote matters not when you take this into consideration.   :twisted:

You dont need 27 agi, 9 in huscarl and the fastest 1h sword there is, to beat 2h spammers. 18/18 does the trick, if you know what youre doing.  :wink:

But i have to admit you have a different build then most of the shielders which makes you kind of interesting, youre an annoying pest with your "unbreakable shield" and thus always a pleasure to kill.  :)

EDIT: sry off topic

i like you too  :lol:
The 27 agi was in my 3rd to 7th generation the main purpose because of 2h spam, now the other important reason for me is athletics and my shield skill.
Athletics to get in places where otehr wouldnt imagine someone goes to get behind ennemy lines and the shield skill because i suck ;) at blocking without shield.

BTW i enjoy killing u too as u are better then me, it is allways a great success for my ego  8-)
« Last Edit: March 21, 2011, 08:14:54 pm by kinngrimm »
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Offline Vicious666

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Re: Reasonable Side Sword Nerf
« Reply #78 on: March 21, 2011, 09:32:45 pm »
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Please elaborate.

if you already soo noob to not feel any difference between a mw side and  a hammer. all you deserver is  that gif

LOL

Offline Spawny

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Re: Reasonable Side Sword Nerf
« Reply #79 on: March 22, 2011, 04:48:13 pm »
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if you already soo noob to not feel any difference between a mw side and  a hammer. all you deserver is  that gif

LOL

As I stated, I have 12 agility. With a sidesword I can't get outspammed by most players (unless they have 27 agility or more) and I can't outspam anyone (not even the 30/9 crushbuilds).
With the warhammer/steel pick/long espada it's the exact same thing. Can't get outspammed most of the time and I can't outspam anyone.

So for me there is no difference.
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Offline Maira

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Re: Reasonable Side Sword Nerf
« Reply #80 on: March 22, 2011, 08:29:37 pm »
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As I stated, I have 12 agility. With a sidesword I can't get outspammed by most players (unless they have 27 agility or more) and I can't outspam anyone (not even the 30/9 crushbuilds).
With the warhammer/steel pick/long espada it's the exact same thing. Can't get outspammed most of the time and I can't outspam anyone.

So for me there is no difference.

It's all about turning into your swings. I know cause I suck at doing just that. Like I fear stepping in to attack pikes and long mauls.

Offline Diomedes

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Re: Reasonable Side Sword Nerf
« Reply #81 on: March 22, 2011, 08:37:52 pm »
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The sidesword combines exceptional speed, strength, and reach.  That's why it's overused, and OP, and needing of a small adjustment.  I'm with MoW in calling for -1 speed or something similar.  I'm happy to fight with and against a good 1h weapon, just not one that can take out half my health with a knick. 

Offline Spawny

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Re: Reasonable Side Sword Nerf
« Reply #82 on: March 22, 2011, 08:45:44 pm »
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The sidesword combines exceptional speed, strength, and reach.  That's why it's overused, and OP, and needing of a small adjustment.  I'm with MoW in calling for -1 speed or something similar.  I'm happy to fight with and against a good 1h weapon, just not one that can take out half my health with a knick.

I aim to kill in 1 hit.

Besides, the 1h axes, some swords and the steel pick all deal more damage.

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Offline Patricia

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Re: Reasonable Side Sword Nerf
« Reply #83 on: March 22, 2011, 10:11:00 pm »
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I aim to kill in 1 hit.

Besides, the 1h axes, some swords and the steel pick all deal more damage.

But they don't have the stupid speed and reach on them.

Offline Gorath

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Re: Reasonable Side Sword Nerf
« Reply #84 on: March 22, 2011, 10:47:01 pm »
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I aim to kill in 1 hit.

Besides, the 1h axes, some swords and the steel pick all deal more damage.

The side sword should NOT have 32c ffs.  It's a fencing style weapon, not a cleaver.  The niuweidao only has 33c, is shorter, same speed, no thrust.  The cleaver is slower, shorter, only has 35c, no thrust.  The freakin nordic champ sword is slower, has the same cut, less pierce and has less than 10 reach over the side sword.  All in all, the side sword is rediculous in stats.  Let it remain fast, but nerf the shit out of it's cut damage as it makes no sense and makes all the other 1h options crap by comparison.  Why choose a cleaving sword when you're going to be shorter, slower and have no cut bonus while limiting yourself to having no thrust for pierce?

From an internal balance perspective, the side sword makes all other 1h SWORDS obsolete.
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Offline Spawny

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Re: Reasonable Side Sword Nerf
« Reply #85 on: March 22, 2011, 11:38:19 pm »
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The side sword should NOT have 32c ffs.  It's a fencing style weapon, not a cleaver.  The niuweidao only has 33c, is shorter, same speed, no thrust.  The cleaver is slower, shorter, only has 35c, no thrust.  The freakin nordic champ sword is slower, has the same cut, less pierce and has less than 10 reach over the side sword.  All in all, the side sword is rediculous in stats.  Let it remain fast, but nerf the shit out of it's cut damage as it makes no sense and makes all the other 1h options crap by comparison.  Why choose a cleaving sword when you're going to be shorter, slower and have no cut bonus while limiting yourself to having no thrust for pierce?

From an internal balance perspective, the side sword makes all other 1h SWORDS obsolete.

It does.
I would love to see it get it's swing and thrust damage swapped, making it a poor slashing weapon, but awesome stabbing weapon :P
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Offline Vicious666

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Re: Reasonable Side Sword Nerf
« Reply #86 on: March 23, 2011, 02:05:50 pm »
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As I stated, I have 12 agility. With a sidesword I can't get outspammed by most players (unless they have 27 agility or more) and I can't outspam anyone (not even the 30/9 crushbuilds).
With the warhammer/steel pick/long espada it's the exact same thing. Can't get outspammed most of the time and I can't outspam anyone.

So for me there is no difference.

probably becouse you not know what is the difference between left and right swing, and what means follow  the swing with the movement.   

i am sure i can outspam you with  my eslavona 100 speed

Offline Thomek

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Re: Reasonable Side Sword Nerf
« Reply #87 on: March 24, 2011, 12:14:18 am »
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Said it before, but side sword needs a nerf, and the other 1h swords dont need a boost to balance it out.  (Wheres the "look&style" modifier-nerf for the sidesword btw?)

2h/polearm and 1h + shield SHOULD NOT be equals in a 1vs1 situation. Shield brings in too many other powerful benefits in battle like multiple enemy handling, arrow protection, simple blocking, forcefield etc..

Foot soldiers balance:

Advantages:

1h + shield                            2h/polearm
------------------------------------------------------
Multiple enemies                   Damage
Missile protection                  Range
Added armor                         Speed(?)
Easy blocking                        Less weight
Shield soaking hits


1h shield is slightly more poweful by idea and usefullness, so it's 1vs1 usefulness should be a bit nerfed
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Offline kinngrimm

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Re: Reasonable Side Sword Nerf
« Reply #88 on: March 24, 2011, 07:08:37 am »
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Said it before, but side sword needs a nerf, and the other 1h swords dont need a boost to balance it out.  (Wheres the "look&style" modifier-nerf for the sidesword btw?)

2h/polearm and 1h + shield SHOULD NOT be equals in a 1vs1 situation. Shield brings in too many other powerful benefits in battle like multiple enemy handling, arrow protection, simple blocking, forcefield etc..

Foot soldiers balance:

Advantages:

1h + shield                            2h/polearm
------------------------------------------------------
Multiple enemies                   Damage
Missile protection                  Range
Added armor                         Speed(?)
Easy blocking                        Less weight
Shield soaking hits


1h shield is slightly more poweful by idea and usefullness, so it's 1vs1 usefulness should be a bit nerfed


the reach of 2h/polearms is kind of a shield, noone just runs to them and strikes them, you have to be very carefull
they surly aren't equal, shield breaks so often even with my masterwork huscarl and shield strength 9, which only few players go with, in a 1:1 vs great axe like Searader_Thor after 7-9 hits the shield is gone, i then hear only "awsome shield", normaly they crumble with 4 hits, nevertheless, with out a shield, a 1h/shield guy often just fails(at least if its me who just cant block shit), so if you take the shields into the discussion Thomek, please be gentle about us shield noobs. If i have more then 3 ennemies i am mostly dead, but i have seen lots of 2h/polearm guys who can get out of those situations more or less unscratched. Missile protection ... are we still talking about the sitesword? So i get it that 2h/polearms are pissed over 1h/shielders who kill them, they need less skill and get more benefits .. is that a fact now?
less range
less damaged
distributing points into an additional skill bcz of shield, less skill points for specialisation
speed of sooooo many 2h/polearms is so incredible fast, but a smaller lighter weapon, cant be faster ... very reasonable.
Missile Protection ... in this game? I got shot all the time. Yes i can catch lots of arrows and throwing weapons, so when i come into a figth my shield finnaly breaks and iam dead ...

(sarkasm)Till this discussion i thought this game was mainly about personal skills, now i am not quite so sure anymore, it seems the best weapons just has to win. If you got masterwork you just win(/sarkasm)
I have read several other threads in the forums who mentioned that 1h/shield was allready nerfed into oblivion, i dont know about that, i just use what is there and try to make the best out of it.
I still say perhaps less cut dmg, perhaps instead more thrust dmg, but don't change the speed.
This sword is all about versatility, i loose regularly against all weapons if i come to a good player with his specialised weapon and a good tactic. The mind is their shield ;)
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Offline Spawny

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Re: Reasonable Side Sword Nerf
« Reply #89 on: March 24, 2011, 11:07:08 am »
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probably becouse you not know what is the difference between left and right swing, and what means follow  the swing with the movement.   

i am sure i can outspam you with  my eslavona 100 speed

Wait, you can actually determine the direction of your swing yourself? AND you can move while swinging? Never thought of that.

Been playing shielder since warband was first released, but I never even tried that.
[/sarcasm]
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