When i was playing game yesterday i saw that annoying infantries taking over game. While i was alone as an archer, i saw 30 infantries coming to me, i didnt hesitate and start shooting but they were doing odd movements to dodge my arrows, and even some of them equipped their shields which i can't shoot trough, When inmy old friendtries are together they are dominating the whole game and it annoys me. Also, i couldnt even shoot them while i was running away from them. ( Honestly archers should have the ability to shoot backwards ) When they catch me they can kill me in one hit, I think archers should be able to take more than 10 hits. And when they wear heavy armors they should become towers and cannot be able to move again.
I did notice the irony in your post, but still I downvoted it. All you did there was burning a straw man.
The complaint about archers was more related to their number on the servers, as to their individual strength. This is the most important aspect of the (outdated?
) ranged spam problem. In difference to infantry, where their effectivity goes up proportionally to their numbers, the effectivity of ranged fighters goes up exponentially the more you have of them at one place.
For some reason, I don't know which, it's probably some hidden psychologic mechanisms, archers tend to stick together more than infantry. In my "dear devs..." topic I pointed out that infantry is probably depending most on teamplay, next to archers probably, but of all classes they are using it the least. (Cavalry doesn't need teamplay that much, so I can't judge this properly). It's a general problem in cRPG, that the classes are balanced in THEORY. All classes have the same strength, if you use ALL of their possibilities. The bad thing about infantry is, that some of their possibilities emerge rather from behaviour and discipline than from skills and reflexes. But since the majority of all infantry players lacks the basic understanding of how infantry is to be played, you end up having that class being the bitch of all other classes on the server, ridden beneath the grass and perforated by a hail of arrows. Not because some skill effects or item stats are wrong, it's because of the bad behaviour of infantry on the servers.
I can't appreciate your topic, YnScN, because its only purpose is to badmouth about infantry, revenging for their whining about archers and thus only making
you feel better. Not a single constructive word or something like that, just hidden ranting about whining infantry.