Let's take this hypothetical situation:
You and two other guys decide to work together. You tell your team to camp the ruins, 'cause you have a good idea. You three quickly build a weapons rack and then one of you starts putting up siege shields while the other two start building a healing tent. You've quickly set up a defensible base with access to healing and ammunition. However, during this time, most of your team runs off and gets killed. The three of you are still holding and fighting from your base. The round ends, your team loses. Your team starts accusing you of delaying and leeching even though what you did would have been quite beneficial to your team if they all didn't run off and die. A mod gets tired of the complaints and kicks/bans the people who did it.
There's a lot of cool uses for weapons racks and healing tents, but I would be afraid of getting kicked for even attempting to build something like that during a round.
To me, battle seems to have devolved into a place where all the tryhards charge at each other and slap their dicks together for 6 minutes to get a multi. And it's kind of a shame that things are that way because of all the potential we have in this mod. I have a feeling that things are going to stay that way though, so we have to live with it.
However, something that I really think would be neat and would really add a lot to the community would be to redo siege. In its current incarnation, siege is a respawning battle mode where one team tries to stand in one spot for a certain amount of time. Not too exciting. But, what if we changed how the siege maps operate? Many players have been asking for capturable spawn points in siege for a LONG time. It's already in the mod, why can't we add it?
We could have a siege mode where the attacking team is given a few construction sites and some weapon racks right off the bat. There's a ton of possibilities and I have a shit-ton of ideas, I just don't want to make my post longer than it already is.
Meow if you're reading this, I just feel that the community could really benefit from a mode with more options for creativity and tactical gameplay and I think a new siege would be a relatively easy and fun way to do it.