I played a lot of Darkfall too, the combat & conquest system is pretty solid. The combat is faster paced than CRPG, and more emphasis on ranged combat than CRPG. Melee combat is more simplistic, it is important tactically but it is not an art form like in M&B. That is all balancing tho (especially since it is more fantasy-ish with magic), I mean you could insert M&B style combat in there and it would be fine.
If they fixed a few things like remove the unneccessary & punishing grind, and the awful Greek dev team got its shit together, Darkfall could really take off.