Poll

The Torch is a fiery weapon of destruction and needs to be...

Nerfed some more because a wooden stick not on fire is cooler anyways
Buffed because it should at least be a semi menacing weapon
Torches are lame because fire is lame

Author Topic: Torch improvements!!  (Read 3222 times)

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Offline rufio

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Re: Torch improvements!!
« Reply #15 on: April 11, 2012, 07:23:45 am »
-4
youre not making sense, thats why i replyd so bluntly, like i said there are other things in this mod that are way more important then your torch not being sheethable and not setting stuff on fire. you have a torch, it gives light, you can hit with it, be happy.

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Offline RibaldRon

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Re: Torch improvements!!
« Reply #16 on: April 11, 2012, 07:48:27 am »
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Torches should have a chance to catch people on fire.

Also, you should be able to light arrows on fire with one.

And cauterize wounds.
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Offline rufio

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Re: Torch improvements!!
« Reply #17 on: April 11, 2012, 08:23:59 am »
0
you guys should learn to code and make a new game together, srsly you give me the impression youre kids throwing ideas arround without thinking them through

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« Last Edit: April 11, 2012, 08:25:13 am by rufio »
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Offline Herkkutatti

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Re: Torch improvements!!
« Reply #18 on: April 11, 2012, 01:00:32 pm »
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Torches should be able to  burn siege equipments  :mrgreen:
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Offline Dexxtaa

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Re: Torch improvements!!
« Reply #19 on: April 11, 2012, 04:11:59 pm »
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Holding a torch to a wooden structure spawns fire particles.

Fuck your FPS.
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Offline ArchonAlarion

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Re: Torch improvements!!
« Reply #20 on: April 11, 2012, 09:21:03 pm »
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I like how the torch is useless. It is good to have items purely for rping and trolling.

Offline Spanish

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Re: Torch improvements!!
« Reply #21 on: April 11, 2012, 09:30:19 pm »
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Holding a torch to a wooden structure spawns fire particles.

Fuck your FPS.

Agreed, I have shit fps when ppl spam smoke bombs so no lighting things on fire would be baddd

And honestly I just want the torch to have the same stats as the cudgel. On the website they use the same damned model for it the only difference is one is on fire! So it loses 4 in speed and 3 in blunt, what is that? Makes no sense to me at all and it's just a simple thing and keep the torch 1h unlike the cudgel which can be a 2h and had knock down
My horse is named pebbles and we like to try.

Offline rufio

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Re: Torch improvements!!
« Reply #22 on: April 12, 2012, 12:18:33 pm »
-2
a torch isnt a hitting weapon , damn it think, if youd use a torch to hit stuff it would probbably fall apart. you should be happy you can hit with it, damn the whines
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Offline Dexxtaa

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Re: Torch improvements!!
« Reply #23 on: April 12, 2012, 05:56:07 pm »
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On the website they use the same damned model for it the only difference is one is on fire! So it loses 4 in speed and 3 in blunt, what is that? Makes no sense to me at all and it's just a simple thing and keep the torch 1h unlike the cudgel which can be a 2h and had knock down

Fire is heavy you know.
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Offline Spanish

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Re: Torch improvements!!
« Reply #24 on: April 12, 2012, 11:51:54 pm »
+1
Fire is heavy you know.


Yeah fire has weight so damage increase must be added and People shall fear my torch!
My horse is named pebbles and we like to try.

Offline POOPHAMMER

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Re: Torch improvements!!
« Reply #25 on: April 13, 2012, 11:00:25 am »
+1
secondary mode, you can throw the torch with 0 power throw, does shit for damage, but makes an amazing distraction for the simple minded
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Offline Jarlek

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Re: Torch improvements!!
« Reply #26 on: April 13, 2012, 01:59:33 pm »
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secondary mode, you can throw the torch with 0 power throw, does shit for damage, but makes an amazing distraction for the simple minded
I actually want this. Not as an actual WEAPON but for signaling and the like. Also, if it's still on fire when it hits a wall/ground then it could be used to light areas up.
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Offline Spanish

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Re: Torch improvements!!
« Reply #27 on: April 17, 2012, 12:57:01 am »
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See poophammer is getting into this like any of these improvements would be awesome! Torch throwers unite!
My horse is named pebbles and we like to try.

Offline Tomas_of_Miles

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Re: Torch improvements!!
« Reply #28 on: April 17, 2012, 01:02:29 am »
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I actually want this. Not as an actual WEAPON but for signaling and the like. Also, if it's still on fire when it hits a wall/ground then it could be used to light areas up.
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Offline Spanish

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Re: Torch improvements!!
« Reply #29 on: April 17, 2012, 10:58:04 pm »
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Medeval flares are an important part of battles and should be added since its obvisouly a signal for the cav charge!
My horse is named pebbles and we like to try.