Poll

Should ranged damage be increased?

Yes, it should
37 (47.4%)
No, leave it as is
20 (25.6%)
Yes, but only for some weapons or ammo
10 (12.8%)
No, it should be decreased even further
8 (10.3%)
Other
3 (3.8%)

Total Members Voted: 78

Voting closed: February 07, 2012, 11:06:06 pm

Author Topic: [STATS] Ranged Damage Should be Increased? (poll)  (Read 1683 times)

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Offline Aleskander

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Re: [STATS] Ranged Damage Should be Increased? (poll)
« Reply #15 on: February 02, 2012, 03:14:42 am »
0
Today I accidentally shot someone in the head (He was wearing a pretty nice helmet, 50 armor maybe) point blank with an arb. He survived with 1/4th health. I also shot a few people in cloth at medium range and they survived.

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Offline San

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Re: [STATS] Ranged Damage Should be Increased? (poll)
« Reply #16 on: February 02, 2012, 03:25:46 am »
0
A tiny increase to bodyshot for archers, and ~normal levels for xbow (if not for xbow, remove the rain nerf).

I'm iffy on damage, because prepatch archers would do more damage to me than most 1hers and some 2hers per hit.

Offline justme

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Re: [STATS] Ranged Damage Should be Increased? (poll)
« Reply #17 on: February 02, 2012, 12:36:57 pm »
0
i lost 85 hp (instakill) with 60 head armor from one single headshoot.. whats there to buff?

Offline Tennenoth

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Re: [STATS] Ranged Damage Should be Increased? (poll)
« Reply #18 on: February 02, 2012, 01:08:58 pm »
+1
I hate the fact that people are lobbying for an increase in xbow damage, it's great that they can't just one shot people anymore, maybe that's just me and my dislike for their such high damage talking but honestly, I am enjoying knocking out headshot after headshot instead of just going "pew pew pew" oh you died from some body shots.

I wouldn't mind so much a slight increase to the body damage but as long as it's an all round increase of the same degree for each ranged class type, then it would be fine.
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Offline El_Infante

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Re: [STATS] Ranged Damage Should be Increased? (poll)
« Reply #19 on: February 02, 2012, 01:57:34 pm »
+2
i lost 85 hp (instakill) with 60 head armor from one single headshoot.. whats there to buff?

As I said before, revert headshot increased damage. Low tier bows should be low tier bows; suitable for killing lowarmor players. If you can kill a tincan with a tatar bow, give me a reason to use rus/bow or long bow.

Low tier bows:
- Little upkeep.
- More accuracy (The lower PD and the lower PD requeriments of the bow, the more accuracy)
- Faster shot.

High tier bows:
- Higher upkeep.
- Bad accuracy by PD requeriments.
- Slower shot.

90% of HornBow & Tatar players were Rus/Longbowers prepatch. It's only an adaptation to recent nerfs.
« Last Edit: February 02, 2012, 04:30:06 pm by El_Infante »

Offline Penitent

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Re: [STATS] Ranged Damage Should be Increased? (poll)
« Reply #20 on: February 02, 2012, 07:27:22 pm »
0
Arbalest should be able to 1-shot light armor and no armor users.  It's so slow.  It's supposed to be a slow firing very deadly shot (sniper xbow)

Mid and top-tier bows should do comparable damage to mid and top-tier melee weapons, imo.  They can hit from a range, but just as often miss.
« Last Edit: February 02, 2012, 07:34:52 pm by Garison »