Poll

Any class you think is too strong in the current version of the game?

Yes, Infantry
Yes, Ranged
Yes, Cavalry
Yes, Some of the hybrid classes (Horse archers, Throwing/1h/shield, Crossbow/2h and more)
No, Current balance is pretty even right now

Author Topic: The current problems with cavalry (Poll)  (Read 4515 times)

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Offline Casimir

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Re: The current problems with cavalry (Poll)
« Reply #30 on: February 01, 2012, 01:56:45 am »
+1
ah the view shared by all honorable infantrymen, they despise "cowardly" backstabs (but only from cav, backstabs by inf is ok) yet they go for a cheapshots like this

oh the irony ^^

I let cav up, just not ones who are from GK.  You guys get no respect.
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Offline MeevarTheMighty

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Re: The current problems with cavalry (Poll)
« Reply #31 on: February 01, 2012, 02:23:28 am »
0
Since ladders were taken away and ranged damage was dropped, this is a buff for cavalry on most maps. A major hazard for horses was getting shot and now not only do arrows and bolts do less damage, but with no more roofers, the opportunity to shoot at cav is reduced, too, unless it's a random steppe. Crossbow use is in decline because it's harder to find a safe place to reload. Rather than increasing ranged damage (which will probably hurt 2h and polearm infantry more than cav) I would suggest lowering the Health of horses.

I don't think range was as much of an arch nemesis to cav as you think pre-range nerf. Good infantry have been cav's worst enemy since the lance nerf, but I agree that this is only because of the high current horse health.

I'd also support a serious across the board horse HP reduction in exchange for a return of lance functionality.

This could return balance to the force. Cav would once more be afraid of range and would once more have a serious combat role against infantry.
« Last Edit: February 01, 2012, 02:24:38 am by MeevarTheMighty »

Offline San

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Re: The current problems with cavalry (Poll)
« Reply #32 on: February 01, 2012, 05:38:50 pm »
0
Maybe a decrease on the 1shotting aspect unless you have high powerstrike? The inherent nature of cav makes them really good and to tweak that may screw things up.

Offline Penitent

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Re: The current problems with cavalry (Poll)
« Reply #33 on: February 01, 2012, 05:55:07 pm »
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Since ladders were taken away and ranged damage was dropped, this is a buff for cavalry on most maps. A major hazard for horses was getting shot and now not only do arrows and bolts do less damage, but with no more roofers, the opportunity to shoot at cav is reduced, too, unless it's a random steppe. Crossbow use is in decline because it's harder to find a safe place to reload. Rather than increasing ranged damage (which will probably hurt 2h and polearm infantry more than cav) I would suggest lowering the Health of horses.

So, they are disruptive to what you think the class balance should be.  This is highly subjective.  You could consider it a disruption, adaptation, or evolution of class balance in the game.  Maybe the devs intended for there to be more cav on the field, and thought there wasn't enough before?  I don't know. 

Whatever the case, I think reversing (or at least significantly reducing) the range nerf would solve everything.

Offline PhantomZero

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Re: The current problems with cavalry (Poll)
« Reply #34 on: February 01, 2012, 06:06:15 pm »
+1
I think your pros/cons of cavalry could use a rewrite:

The good:
1. They can pick their engagements with high mobility.
2. Works well against lone and scattered  or fleeing enemies.
3. A great tool to create distractions.
4. Heavy cavalry can bust up infantry clusters if they forgot to bring spears.

The bad:
1. Unarmored horses unable to attack groups of people.
2. Dead when dismounted, unless it was by another cav or archer.
3. Charging knocks people over, but does little damage unless target unarmored, even with war horses.
4. It is expensive.
5. Map does not always permit effective use of cavalry, meaning you have to go on foot and be gimped for having +5/6 Riding or whatever.
6. Horses are easily killed.
7. Pikes are probably the easiest weapons to use in the game, and the most deadly in skilled hands.

Cav isn't OP, cav is a force multiplier, the reason they get so many kills is because most battles are very spread out and disorganized, the Cav is basically a vulture/kill-stealing class. Basically the Rogue in any other sort of game.
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Offline Arkonor

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Re: The current problems with cavalry (Poll)
« Reply #35 on: February 01, 2012, 07:00:40 pm »
0
Cav isn't OP, cav is a force multiplier, the reason they get so many kills is because most battles are very spread out and disorganized, the Cav is basically a vulture/kill-stealing class. Basically the Rogue in any other sort of game.
Put a top 100 player on an arabian warhorse with heavy lance vs pretty much anyone and he will win.
Smart cavalry is so dangerous.

Offline Penitent

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Re: The current problems with cavalry (Poll)
« Reply #36 on: February 01, 2012, 07:15:08 pm »
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Put a top 100 player on an arabian warhorse with heavy lance vs pretty much anyone and he will win.
Smart cavalry is so dangerous.

Put the infantry in a tight block with pikes on the back and sides, and I guarantee those elite cav will get 0-1 kills.  It's all about how people choose to play.  I always shout "keep your formation" at the beginning of a round, but it seems like i'm the only one that even tries. :(

Offline ThePoopy

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Re: The current problems with cavalry (Poll)
« Reply #37 on: February 01, 2012, 09:24:53 pm »
+1
cav rather need buff then nerf imo, atleast lancers, but also increased upkeep, the problem is that eny1 can buy a horse after 1-2 days and then run around with it forever.

currently cav feels more like playing a game based on extreeme socialism rather then a meddieval war simulator

Offline Lizard_man

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Re: The current problems with cavalry (Poll)
« Reply #38 on: February 02, 2012, 05:27:41 am »
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Why do people have such a problem with cavalry, i've been playing as infantry for ages, recently respecced back to cavalry though. Cavalry is not a problem, just be aware of your surroundings and try not to spawn late...
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Offline HarunYahya

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Re: The current problems with cavalry (Poll)
« Reply #39 on: February 02, 2012, 06:02:28 am »
0
I voted cavalary on the poll because it is the strongest class imo.

It doesn't mean that it shouldn't meant to be tho.
I do not like getting slashed by 1 cav , bumped from the other one and couched from the 3th one  in 3 seconds.(Literally made me GTX 3 days ago lol) but c'mon ...
Cavalary meant to be op in battle .
They meant to change the tide of the battle.
I see no problems here.
3 slot pikes made cav a bit more op but it is good imo.Being able to carry a greatsword + pike was really idiotic.Good thing we have lots of dedicated and REALLY OP pikemen(As it should be!) in battles.
I have no idea about cav upkeeps i think it is high already plus i get killed by known cavalary like torben , van damme , kerrigan etc not some "WOO CAV IS OP LETS RIDE AND FUCK THIS SERVER UP" minded nubs.So no cavspam = no need to change anything.

I hate and love cavalary as i hate and love archers .
I know it sounds weird but the realistic feeling of medieval combat should be the priority for me to keep playing and those irritating cav and archers are needed to keep realism.

Offline Chagan_Arslan

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Re: The current problems with cavalry (Poll)
« Reply #40 on: February 02, 2012, 02:54:34 pm »
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I do not like getting slashed by 1 cav , bumped from the other one and couched from the 3th one  in 3 seconds.(Literally made me GTX 3 days ago lol) but c'mon ...

i know what you mean, after i get dehorsed and manage to get up i hate when a two hander guy is spamming at me trying to break shield, the pikeman is behind him waiting for the shield to break and a guy with a maul is closing in to finish me off ;/

Offline dodnet

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Re: The current problems with cavalry (Poll)
« Reply #41 on: February 02, 2012, 03:22:17 pm »
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Why do people have such a problem with cavalry, i've been playing as infantry for ages, recently respecced back to cavalry though. Cavalry is not a problem, just be aware of your surroundings and try not to spawn late...

A few cav are no problem but the mass of cav really are. I constantly look around and still get often hit in the back by some cav as its too many to watch them all. I am a cav build but I'm on foot most of the time as cav got really annoying since a few weeks.

The problem with cav is also that you have to kill two: horse and rider.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Thomek

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Re: The current problems with cavalry (Poll)
« Reply #42 on: February 02, 2012, 03:25:03 pm »
+1
Actually it shouldn't be the pike that take 3 slots, should be the greatswords, as well as the biggest axes.

Would be a nice motive for people to take smaller swords.

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Offline Torben

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Re: The current problems with cavalry (Poll)
« Reply #43 on: February 02, 2012, 05:33:53 pm »
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Actually it shouldn't be the pike that take 3 slots, should be the greatswords, as well as the biggest axes.

Would be a nice motive for people to take smaller swords.

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Offline MeevarTheMighty

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Re: The current problems with cavalry (Poll)
« Reply #44 on: February 04, 2012, 01:55:20 am »
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A few cav are no problem but the mass of cav really are. I constantly look around and still get often hit in the back by some cav as its too many to watch them all. I am a cav build but I'm on foot most of the time as cav got really annoying since a few weeks.

The problem with cav is also that you have to kill two: horse and rider.

Some people forget that in the medieval era, many armies were all cavalry, others were half. It is unrealistic to mandate that they should only be a small fraction of an army.

If you can't kill the rider without killing the horse, I would strongly suggest you reinstall the game and stop half way.
« Last Edit: February 04, 2012, 01:56:55 am by MeevarTheMighty »