I was an archer or archer hybrid for 30+ generations, so I know something about it.
I remember how it was in 2010. I remember all repeated nerfs in 2011 and last one.
I remember even how chadz announce that Power Draw will not ruin our wpf anymore.
To be honest, most obnoxious nerfs was «arrow projectile speed and slot system nerf». This nerf ruins accuracy at medium-long shots, and make kiter-archer (15\27, 18\27 no ps, only PD\WM and athletics) one of the best builds for archery. Why do you need PS if you do not have suitable weapons? And if you choose hybrid archer path - you'll be limited with one quiver and one slot bow (or two slot bow, if you prefer 1H weapon).
After this «ranged damage nerf\buff» I still make many non-lethal headshots with my MW Hornbow and MW tatars arrows. If you have at least 18 str, some IF and helm with 45+ armor there are 70% probability that you'll survive headshot, if you have 27 str, enough IF and loomed helmet - you can easily survive two point blank headshots.
Still, I think that projectile speed unnerf + more 1slot weapons + top-tier bows accuracy buff (or just removing this silly PD penalty) can please me more than just old body damage system.
And this please:Since this change is a fairly big nerf to ranged classes, we decided to tweak several mechanics in order to make ranged more viable.
You can find a preview of the upcoming changes here.
Disarming is a great idea.
Are you serious? That would make them better than some normal inf builds but with the ability to use a bow.
Dude, even with 36\3 character without any point in WM you'll have 111 wpf.