Poll

what should be done with cav?

nothing, just buff archery again and it's solved
39 (24.8%)
nerf cav so the balance isn't disturbed anymore and so remove the cav fest
28 (17.8%)
nerf cav but make the repairs lower
13 (8.3%)
leave cav as it is
46 (29.3%)
i just want to be cav ;(
9 (5.7%)
buff cav
22 (14%)

Total Members Voted: 157

Author Topic: cav fest and the trouble cav has.  (Read 5981 times)

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Offline Stabby_Dave

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Re: cav fest and the trouble cav has.
« Reply #60 on: January 22, 2012, 02:01:18 am »
0
I dont think cav has been buffed or nerfed by the archer change. Yes, horses can take a few more arrows than they used to if shot in the body but charging anyone head on, especially archers and xbowmen is much more risky as 1 headshot can now bring down even heavy horses.

Not sure if it's possible to change sound of horses (for better). But sometimes when horses come behind me, I really can't hear them well over other sounds. Sometimes it feels like horses come and sneak behind and first time you hear something is when you are hit.

It doesn't matter how you try to "balance" (nerf) cav. People lacking awareness will always whine about them. So maybe increasing changes for people to notice them coming helps?


Also I agree with this. Im a 1h cav player but horses are definitely too quiet now, making backstabs very easy.

Disclaimer: Im 1h cav.
« Last Edit: January 22, 2012, 02:04:58 am by Stabby_Dave »

Offline Leshma

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Re: cav fest and the trouble cav has.
« Reply #61 on: January 22, 2012, 02:21:25 am »
+1
Horses were always quiet and will stay like that in Warband.

Offline obitus

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Re: cav fest and the trouble cav has.
« Reply #62 on: January 22, 2012, 02:32:44 am »
0
mount and blade

i think its set up pretty win; the only people who can afford to have bigass plated cavalry with plate armor have to be rich @ fuck just like in real life

Offline Leshma

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Re: cav fest and the trouble cav has.
« Reply #63 on: January 22, 2012, 02:37:36 am »
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You're a dumbass and should refrain from discussing balance.

Offline obitus

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Re: cav fest and the trouble cav has.
« Reply #64 on: January 22, 2012, 03:31:01 am »
+2
I didn't say anything inflammatory, and your response is hilariously childish and petty.

Offline Zerran

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Re: cav fest and the trouble cav has.
« Reply #65 on: January 22, 2012, 04:01:22 am »
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Horses were always quiet and will stay like that in Warband.

Theoretically, you could modify the sound files for running horses to make them louder.  :wink:
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Offline Oberyn

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Re: cav fest and the trouble cav has.
« Reply #66 on: January 22, 2012, 07:21:52 am »
0
It's been tried. If anything it's even more destabilizing because you hear horse hooves pounding the ground all the time, even if the horse is on the other side of the map. I'm not sure if it's even possible to tweak the sound of horse hooves based on distance.
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Offline mOus333

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Re: cav fest and the trouble cav has.
« Reply #67 on: January 22, 2012, 09:27:44 am »
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We still got some sort of bonus , when we shoot charging cav ?? ( i mean speed bonus )
If yes...  Leave Phoniez Alone !!!!!!

Offline Chagan_Arslan

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Re: cav fest and the trouble cav has.
« Reply #68 on: January 22, 2012, 11:07:08 am »
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We still got some sort of bonus , when we shoot charging cav ?? ( i mean speed bonus )
If yes...  Leave Phoniez Alone !!!!!!

yes you have, and as a fun fact HA charging foot archer shooting his arrow and hitting him wont get speed bonus from his horse speed, but the arrow shot by the foot archer that hit either horse or HA will get speed bonus

Offline IR_Kuoin

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Re: cav fest and the trouble cav has.
« Reply #69 on: January 22, 2012, 11:11:54 am »
0
GIVE HA SPEED BONUS NOAW!
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Offline Smoothrich

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Re: cav fest and the trouble cav has.
« Reply #70 on: January 22, 2012, 11:49:28 am »
0
cav is ez mode disgusting noob class, I am a pro cav and I have no delusions about how little that means in term of skill, because most infantry are awful and even the good ones drop their guard sometimes and can get lanced for most/all of their HP at any time.

Before the ranged nerf, my horse would almost always take attrition damage (destrier or cataphract) from ranged over the course of the map, leading to very often mid round horse deaths from their weakened state.  Bows do a SAD amount of damage to cav now, especially the super bad armor crutchers who use mamluks like Ylca or Palatro, I guarantee those champion mamluks take little to no damage from anything.  Sure head shots do a lot, but you are scrub cav if you are charging bows head on like that anyways.

As is, the servers often have way too much cav on them, and it will probably get moreso as others GTX ranged. 

I actually think the prices are pretty decent, you do have to sacrifice stuff to become dedicated cav, usually loom points, though the fact that I can break even/make money on a cataphract is kind of silly.  Then again, there is nothing silly about carrying teams to 5x every map.

I generally like the balance of cav, and think their constant dominance is more the nature of the game and the players then actual stats.  Cav getting stopped by pikes and long spears should really just drop dead though, not be able to ride away.  Heavy cav takes too many melee hits to take down without speed bonus, often bizarre glancing angles, perhaps armor reduction (with more HP to compensate) would be good.  Across the board maneuver nerf so cav can't finagle themselves out of any BS situation would be good too.
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Offline Ylca

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Re: cav fest and the trouble cav has.
« Reply #71 on: January 22, 2012, 11:54:55 am »
-1
cav is ez mode disgusting noob class, I am a pro cav and I have no delusions about how little that means in term of skill, because most infantry are awful and even the good ones drop their guard sometimes and can get lanced for most/all of their HP at any time.

Before the ranged nerf, my horse would almost always take attrition damage (destrier or cataphract) from ranged over the course of the map, leading to very often mid round horse deaths from their weakened state.  Bows do a SAD amount of damage to cav now, especially the super bad armor crutchers who use mamluks like Ylca or Palatro, I guarantee those champion mamluks take little to no damage from anything.  Sure head shots do a lot, but you are scrub cav if you are charging bows head on like that anyways.

As is, the servers often have way too much cav on them, and it will probably get moreso as others GTX ranged. 

I actually think the prices are pretty decent, you do have to sacrifice stuff to become dedicated cav, usually loom points, though the fact that I can break even/make money on a cataphract is kind of silly.  Then again, there is nothing silly about carrying teams to 5x every map.

I generally like the balance of cav, and think their constant dominance is more the nature of the game and the players then actual stats.  Cav getting stopped by pikes and long spears should really just drop dead though, not be able to ride away.  Heavy cav takes too many melee hits to take down without speed bonus, often bizarre glancing angles, perhaps armor reduction (with more HP to compensate) would be good.  Across the board maneuver nerf so cav can't finagle themselves out of any BS situation would be good too.

Confirm that after almost a year of playing i am still literally the worst player in CRPG. Nerf any class i play and do well at. Started off as an archer, that got nerfed to the ground while i topped the scoreboards, i suggest you nerf cav now as well. After that i'll try 2h and then the nerf cries will follow for that and CRPG might actually end up balanced instead of this constant vagina whine fest.

I'm perfectly willing to take one for the mod.

Offline EyeBeat

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Re: cav fest and the trouble cav has.
« Reply #72 on: January 22, 2012, 12:19:19 pm »
0
Only thing that needs to be done with cav is make them slower when they use a shield and or heavy armor...

The force field that goes with it is insane!
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Offline Bazinga

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Re: cav fest and the trouble cav has.
« Reply #73 on: January 22, 2012, 12:27:29 pm »
+1
Long Spear should be 2 Slots.....

Offline Tzar

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Re: cav fest and the trouble cav has.
« Reply #74 on: January 22, 2012, 12:41:49 pm »
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Only thing that needs to be done with cav is make them slower when they use a shield and or heavy armor...

The force field that goes with it is insane!

what forcefield  :?:

Dmg goes trough your block when u use a shield  or lance on horseback

Or is it only on EU an not NA  :?:lol:
« Last Edit: January 22, 2012, 12:45:45 pm by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.