Author Topic: Version 0.260  (Read 62360 times)

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Offline Joker86

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Re: Version 0.260
« Reply #90 on: January 16, 2012, 02:32:15 am »
0
Joker dear, rageball is a new gamemode.

Lol I read only rage  :lol:

Was because I was raging and I had Tears in my eyes.
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Literally Tears. I hate to give him head and then he doesn't warn me he is done  :wink:
Joker makes a very good point.
î saved for eternety (without context  :mrgreen:)

Offline Gurnisson

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Re: Version 0.260
« Reply #91 on: January 16, 2012, 02:37:07 am »
0
Still don't one-hit kill with headshot from long bow and bodkins at short range (like 4-5 meters)
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Raven_Joy

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Re: Version 0.260
« Reply #92 on: January 16, 2012, 02:40:25 am »
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Joy, I went into the site manually instead of using my old bookmark and now it seems to work.

I tried mate but it still doesn't properly work, I can see overall layout but can't see some features, especially in the battles section  :(

edit: that's what i see:
http://e1201.hizliresim.com/t/j/1uqk4.jpg
« Last Edit: January 16, 2012, 02:47:13 am by Raven_Joy »

Offline Candiru

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Re: Version 0.260
« Reply #93 on: January 16, 2012, 02:42:13 am »
0
Rageball = Success. Funny as hell if you got good teamwork. If people are acting like divas and always tries to score on their own it's a completely different matter :D
Human being to the mob..
What’s a mob to a king? What’s a king to a god?
What’s a god to a non-believer? Who don’t believe in anything?

Offline von_felty

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Re: Version 0.260
« Reply #94 on: January 16, 2012, 02:52:25 am »
0
BTW... When you register for battles on the website it no longer shows if your application is pending anymore (thanks for setting default pay to 0 though) so when you apply you don't know if it went through or not so I applies a few times just to be sure.

Offline cmp

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Re: Version 0.260
« Reply #95 on: January 16, 2012, 03:08:44 am »
+4
I just noticed that pikes were made unbalanced.

You're very quick to notice... that was changed in October/November. :|

Offline Old Autobus

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Re: Version 0.260
« Reply #96 on: January 16, 2012, 03:15:31 am »
0

Offline Lizard_man

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Re: Version 0.260
« Reply #97 on: January 16, 2012, 03:34:45 am »
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Love the website, looks like a nice patch...
visitors can't see pics , please register or login

Offline Aljo

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Re: Version 0.260
« Reply #98 on: January 16, 2012, 04:07:26 am »
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So, are you devs gonna make Sacrifice transfer looms and money to main or not?
Don't see why not, it wouldn't be abuseful in any way imo.

Offline Wraist

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Re: Version 0.260
« Reply #99 on: January 16, 2012, 04:19:26 am »
0
I'm somewhat confused on the rules for punching:

Am I allowed to punch if:

I) I only have a shield and gauntlets
II) I only equip a weapon which I don't use [and it's sheatheable]
III) I only equip gauntlets but am participating in the fight [And not actively getting in the way of my teammates]?

Offline Aseldo

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Re: Version 0.260
« Reply #100 on: January 16, 2012, 04:22:28 am »
+1
Quote
- decreased ranged damage, increased headshot damage

Oh lookie another range nerf, what a surprise

90% of archer kills are non-headshots, so hopefully the damage decrease isn't too extreme :(.
Any percentages on the buff for headshots and nerf for everything else?

I love the new website and always excited to see bug fixes and new items :) thanks devs
« Last Edit: January 16, 2012, 04:27:52 am by Aseldo »

Offline Brrrak

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Re: Version 0.260
« Reply #101 on: January 16, 2012, 05:28:37 am »
+2
Oh lookie another range nerf, what a surprise

90% of archer kills are non-headshots, so hopefully the damage decrease isn't too extreme :(.
Any percentages on the buff for headshots and nerf for everything else?

I love the new website and always excited to see bug fixes and new items :) thanks devs

I'd heard body shots now count for 67%.

But why'd they have to switch the values around, now ranged hates people who haven't changed their fundamental playstyle, just so they can lug around a shield, even more.  At least that bolt in the foot won't kill you instantly.

(click to show/hide)
« Last Edit: January 16, 2012, 05:30:29 am by Brrrak »

Offline Old Autobus

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Re: Version 0.260
« Reply #102 on: January 16, 2012, 05:56:11 am »
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But why'd they have to switch the values around

Devs are trying to bring skill into archery.

Offline Rogue_Eagle

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Re: Version 0.260
« Reply #103 on: January 16, 2012, 06:27:39 am »
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if you're going to nerf ranged damage (again!), give us something in return, you've already nerfed the hell out of us. let us shoot under shields properly or give us a faster draw or add pierce back.

Offline Brrrak

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Re: Version 0.260
« Reply #104 on: January 16, 2012, 06:30:51 am »
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Devs are trying to bring skill into archery.

Quote
now ranged hates people who haven't changed their fundamental playstyle, just so they can lug around a shield, even more.

I think you missed that.