Dezi, the point of 2h not outreaching a lance stab isn't to make cav autowin against 2h. Afaik, you can still block down ad infinitum, and dodging is not hard with the classical 18 to 24 agi. Currently, cav avoids 2h just as much as pikemen. If this isn't chocking to you, there's nothing out of this discussion. And the few times some cav tried to couch lance me when I was on foot with my 1h, I had no trouble jumping 5 meters away like a frog while swinging my sword and damaging (usually killing) their horse.
To me, this is more a matter of a comparison between human maneuver and horse maneuver. Horses got nerfed a lot in maneuver, but humans never, partly due to the fail game engine. But seriously, no one in RL is able to run at their max speed and instantly turn 180° while keeping the speed. You may say RL isn't important, but that's part of the reason the melee combat became so messy and centered on double swings (or, said shorter, spam) and getting in the back of your enemy using nocollisionwithotherplayers magic glitching, or hiltslashes. I don't want everybody to turn into a wannabe polepoop, yet this is exactly what is happening. New players don't learn feints and holds, they just watch "good" melee and conclude the best way to play is to spam and move in semi-random fashion, because sometimes it works.