Author Topic: Oh my!  (Read 4476 times)

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Offline Christo

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Re: Oh my!
« Reply #30 on: January 10, 2012, 09:46:34 pm »
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whiney bitches who can't ever justify why something is overpowered.

Then what the hell is this?

http://forum.c-rpg.net/index.php/topic,23768.0.html

11 God damn pages.

Read it.
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Offline CrazyCracka420

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Re: Oh my!
« Reply #31 on: January 10, 2012, 09:47:58 pm »
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Funny thing is, right now you are the whiney bitch.


Yes, I'm whining about listening to the whiners.  So it is ironic.  I just think that you guys think the answer to every balance issue is to nerf something, which in turns causes other things to become unbalanced, and then to fix that new issue, you guys do another nerf. 

At some point in time everything will be nerfed to hell.  Ever read or watched Harrison Bergeron?  I equate their efforts at making things balanced with the c-rpg mod.  The answer to balance issues isn't to nerf everything.

Every class has inherit strengths and weaknesses, to suggest that every strength needs to be nerfed is retarded.
« Last Edit: January 10, 2012, 09:49:54 pm by CrazyCracka420 »
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Offline Joker86

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Re: Oh my!
« Reply #32 on: January 10, 2012, 09:51:09 pm »
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It's not overpowered for the reasons I stated.  You can bring your own ladders to counter enemy archers on roofs.  You can counter it by using your own ranged to shoot at them.  You can counter it by not standing out in the open without a shield and waiting for the flags to spawn.

I already falsified the ladder argument. Not everyone is ranged, and I bet game-design-wise infantry is also supposed to be able to fight ranged fighters, isn't it? And hiding somewhere is not countering something. Killing it is. (That's why pikes are not a real counter to cav, only an "obstacle")

Every equipment, class or style of play has its' strengths, and it's weaknesses.  When you show me equipment, a class, or a playstyle that has no weaknesses that can be exploited, then I'll say that discussing a nerf is logical.  Otherwise I'll disagree every time.

As I said, the "worst" counter for roofcampers are enemy archers, and there chances are equal. If at all, as roofs usually provide good cover. Or show me something they are really weak against. Or how would you exploit roofcampers?

Just because someone is trying to take advantage of their classes strengths doesn't make it overpowered, it means they have at least a shred of common sense.

Look at the doping-argument.
Joker makes a very good point.
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Offline Christo

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Re: Oh my!
« Reply #33 on: January 10, 2012, 09:51:30 pm »
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Tell me, what got nerfed Cracka, you e-peen?

Seriously, nothing got nerfed.

Being skilled at ranged will reward those players more, and unskilled ones will quit it because they can't roofcamp for free kills.

Your point being? The topic I linked has well written material about the subject. Some QQ, yes, but most is usable.
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Offline Jacko

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Re: Oh my!
« Reply #34 on: January 10, 2012, 10:10:52 pm »
+1
So much drama over some dev trolling.
Monkeys!

Offline MrShine

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Re: Oh my!
« Reply #35 on: January 10, 2012, 10:15:55 pm »
+1
To re-balance archers after this change I propose they be given the option to shoot ladder-arrows.
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Offline Tzar

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Re: Oh my!
« Reply #36 on: January 10, 2012, 10:25:53 pm »
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http://bugtracker.c-rpg.net/view.php?id=20#c44

 :shock:

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Cant wait for all the laughable arguments as to why roof camp is fair comments grabs popcorn's...
« Last Edit: January 10, 2012, 10:29:53 pm by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline okiN

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Re: Oh my!
« Reply #37 on: January 10, 2012, 10:32:55 pm »
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It's not overpowered for the reasons I stated.  You can bring your own ladders to counter enemy archers on roofs.  You can counter it by using your own ranged to shoot at them.  You can counter it by not standing out in the open without a shield and waiting for the flags to spawn.

You're entirely right in saying that it makes perfect sense for archers to do it, and that there are potential counters to it including, but not necessarily limited to, using the same tactic yourself.

However, none of these things means that the phenomenon of roof camping doesn't detract from fun gameplay, let alone that enabling this tactic actually adds a worthwhile element to the game.

I also find it hard to understand why your response to the change would be so passionate if you really didn't care about it personally.
Don't.

Offline Teeth

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Re: Oh my!
« Reply #38 on: January 10, 2012, 10:33:52 pm »
+1
So much drama over some dev trolling.
I hadn't even considered this. No, even they wouldn't, or would they? Oh fuck.

Offline Ozin

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Re: Oh my!
« Reply #39 on: January 10, 2012, 10:38:08 pm »
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I have seen the holy code with mine own eyes. Aye, it is indeed true.

Offline bredeus

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Re: Oh my!
« Reply #40 on: January 10, 2012, 10:39:23 pm »
+1
God wills it!

Offline Osiris

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Re: Oh my!
« Reply #41 on: January 10, 2012, 10:49:43 pm »
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no need to remove ladders from siege :D battle hell yes. but siege O.o. i mean it makes sense as no army would take a siege ladder to a pitched battle but castles would be too hard to take
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Offline bonekuukkeli

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Re: Oh my!
« Reply #42 on: January 10, 2012, 10:51:58 pm »
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Ok. Let's start whining about horses next. All those flat maps can (after patch) sweep all archers and infantry easily.

Offline Teeth

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Re: Oh my!
« Reply #43 on: January 10, 2012, 11:03:30 pm »
+2
Ok. Let's start whining about horses next. All those flat maps can (after patch) sweep all archers and infantry easily.
Never played an open plains map before? I'll tell you how it goes. The two teams stick together, put down siege shields and skirmish. Cav, killhungry and impatient as they are, go play with the enemy cav, the bulk of them dies. The remaining cav go on to charge at the two infantry/archer blobs and get killed. 3 minutes into the battle and no (except a few that have brains) cav are left alive.

Cav does not dominate on flat maps, except maybe when you get Chagan and his henchmen who conserve their power till the two infantry blobs crash into eachother, they get amazing scores, but don't they deserve it really?

Offline gazda

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Re: Oh my!
« Reply #44 on: January 10, 2012, 11:18:52 pm »
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this change is so big that i dare to say it is even bigger change then when they made multi colour coat of plates armours.
im shocked
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