I don't know who is in charge of map rotation but some of the maps on EU1 are abysmal plus its all too repetitive, I believe more is better. I browsed through the village maps and I think that (with proper spawn points placing & perhaps certain roof accessibility fixing) the following maps would be much better balanced for EU1 battles (for all the classes) then some from the current rotation:
Aab, Amashke, Ayn Assuadi, Balanli, Bazeck, Bhulaban, Buvran, Chaeza, Dhibbain, Dirigh Aban, Dugan, Ehlerdah, Emirin, Fenada, Fishara, Habba, Hawaha, Ilvia, Iqbayl, Iyindah (especially this one, whoever removed it from map rotation in favor of some other crap map is out of his mind), Jamiche, Kedelke, Mawiti, Mazigh, Mijayet, Mit Nun, Peshmi, Qualyut, Rebache, Rushdigh, Sarimish, Sekhtem, Tadsamesh, Tamnuh, Tazjunat, Tilimsal, Unriya.
Exclude the desert maps that are already in, its hard to distinguish them but they're probably the most balanced maps out of all "terrain based", most of green, tundra and snow maps are unrealistic shit.