Author Topic: Korgoth's Retextures - Last Update 10/04/13  (Read 24326 times)

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Offline Tzar

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Re: Korgoth's Retextures
« Reply #75 on: October 08, 2012, 11:23:37 pm »
0
try installing it an watch for yourself the War mask fx looks beastly with this fix  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline bilwit

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Re: Korgoth's Retextures
« Reply #76 on: October 12, 2012, 11:10:57 am »
-2
It's not the same texture, now is it?
But yeah, it's just darker.

It's not considered a "retexture" unless it's completely redone from scratch or at least significantly changed from the original. Spending five seconds to move a slider in photoshop is not "retexturing."
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Offline Tzar

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Re: Korgoth's Retextures
« Reply #77 on: October 14, 2012, 09:43:00 am »
+1
What ever you wanna call it... it just looks x10 better <INSTALL NOAAWW

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I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Joseph Porta

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Re: Korgoth's Retextures
« Reply #78 on: October 14, 2012, 08:34:56 pm »
0
Thanks alot for these, theyre great!  :D +1
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
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Offline Korgoth

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Re: Korgoth's Retextures
« Reply #79 on: November 09, 2012, 10:04:43 am »
+1
It's not considered a "retexture" unless it's completely redone from scratch or at least significantly changed from the original. Spending five seconds to move a slider in photoshop is not "retexturing."

I don't just change the brightness of the mail, I change the mail texture to the better one that is darker. Then sometimes I change the metal textures like I did on the War Mask. I know it's not strictly retexturing but what the fuck else am I meant to call it?

Giving the main post a minus just because you don't like me calling it "retexturing" is funny.

Anyways the download link should work now.
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Korgoth's Retextures
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Offline Korgoth

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Re: Korgoth's Retextures
« Reply #80 on: November 11, 2012, 02:36:24 am »
0
EDIT: My Khergit Guard Helmet is now grey instead of golden, why ? :(

Now I need the file of this very helmet to revert it, but I don´t have it  :?

ahh fuck I wasnt meant to add that texture in.

I'll fix that now.

___________

Sorry about that. Download link updated with fixed version.
« Last Edit: November 11, 2012, 02:43:19 am by Korgoth »
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Offline Idzo

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Re: Korgoth's Retextures
« Reply #81 on: November 11, 2012, 03:01:55 am »
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nice job m8!
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Offline Erzengel

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Re: Korgoth's Retextures
« Reply #82 on: November 11, 2012, 03:45:29 pm »
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Can you add new download links for the Rus Cavalry Boots? :)

Offline Tzar

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Re: Korgoth's Retextures
« Reply #83 on: November 11, 2012, 03:50:48 pm »
+1
cRPG became unplayable for me without this fix  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Korgoth

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Re: Korgoth's Retextures
« Reply #84 on: February 11, 2013, 07:48:22 pm »
+4
Seeing as I'm active again, I feel I need to spent my time while dead on battle doing retextures.

I'm thinking of retexturing these helmets.

(click to show/hide)

To make the metal match these Armours.

(click to show/hide)

-----------------------------------------------------------------------------------------------------------------

I was also thinking about retexturing the Fat Plate to a better metal texture and also changing up the mail. That way it would suit more armours.

(click to show/hide)
« Last Edit: February 11, 2013, 09:46:12 pm by Korgoth »
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Korgoth's Retextures
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Offline Tzar

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Re: Korgoth's Retextures
« Reply #85 on: February 11, 2013, 08:06:32 pm »
0
I really dont get why they haven't put your retexture into the standard mod yet. :D
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Korgoth

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Re: Korgoth's Retextures
« Reply #86 on: February 11, 2013, 08:11:34 pm »
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I really dont get why they haven't put your retexture into the standard mod yet. :D

Really I think if the devs used my idea and did it themselves, they could make the items look better than me.
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Offline Joseph Porta

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Re: Korgoth's Retextures
« Reply #87 on: February 11, 2013, 08:18:08 pm »
0
Seeing as I'm active again, I feel I need to spent my time while dead on battle doing retextures.

I'm thinking of retexturing these helmets.

(click to show/hide)

To make the metal match these Armours.

(click to show/hide)

-----------------------------------------------------------------------------------------------------------------

I was also thinking about retexturing the Fat Plate to a better metal texture and also changing up the mail. That way it would suit more armours.

(click to show/hide)
I would be forever thankfull if you did so, for what it's worth!  :mrgreen:

Your mail mitten skin made me use them 90% of the time, only those are worth the dl!
« Last Edit: February 11, 2013, 08:24:26 pm by Joseph_Porta »
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline bagge

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Re: Korgoth's Retextures
« Reply #88 on: February 11, 2013, 09:22:35 pm »
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New screeshots please!
I hope you guys get some sort of sticky balls deseases and smell like my armpits, sorry excusese for nolife fucking cunts you are.

Offline Korgoth

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Re: Korgoth's Retextures
« Reply #89 on: February 11, 2013, 09:47:12 pm »
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New screeshots please!

I'm working on it. I'm taking pics of the armours in OpenBRF then putting them in 1 image. I'll try and get it done tonight or tomorow.
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Korgoth's Retextures
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