Author Topic: Exhaustion time - bug?  (Read 1676 times)

0 Members and 1 Guest are viewing this topic.

Offline Nebun

  • Duke
  • *******
  • Renown: 532
  • Infamy: 162
  • cRPG Player A Gentleman and a Scholar
  • - BAD BECAUSE RUSSIAN -
    • View Profile
Re: Exhaustion time - bug?
« Reply #15 on: December 13, 2011, 03:12:44 pm »
0
We already worked out about timer being huge because of quick march with big army, what we haven't worked out is why it sometimes passed exaustion to other armies with troops and sometimes it doesn
and why you moving slow and exaustion keep going, while it doesn't show you excaustion timer anymore and allows u another quick march.

not sure if this is clear or not
not a majour issue
when UIF looks at you
visitors can't see pics , please register or login

Offline Gingerpussy

  • Permanently Banned
  • **
  • Renown: 251
  • Infamy: 224
  • cRPG Player
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Gingerpussy
Re: Exhaustion time - bug?
« Reply #16 on: December 13, 2011, 03:55:56 pm »
-1
well

Druzhina_Archer_KMC
Army size:62
Faction: Druzhina
......Plains
Night time:00:00 to 08:00
Equipment:armed
Cargo: about 10 crates

have moved from Dhirim to where he is now in less then 1 hour, explain that please.  he is in battle so he stay at same spot, and i timed him.
I realy dont know how you guys can travel this fast. a explanation would be good.

1 hour 10 min to be exact.

« Last Edit: December 13, 2011, 03:58:39 pm by Gingerpussy »
visitors can't see pics , please register or login

Offline Nebun

  • Duke
  • *******
  • Renown: 532
  • Infamy: 162
  • cRPG Player A Gentleman and a Scholar
  • - BAD BECAUSE RUSSIAN -
    • View Profile
Re: Exhaustion time - bug?
« Reply #17 on: December 13, 2011, 04:20:42 pm »
0
explain what ginger? you didn't ask what to explain?

did u ever use horses?
when UIF looks at you
visitors can't see pics , please register or login

Offline Keshian

  • King
  • **********
  • Renown: 1176
  • Infamy: 992
  • cRPG Player
  • Diggity diggity
    • View Profile
  • Faction: FCC (Bridgeburner, Unicorn, Cavalieres, Narwhal)
  • Game nicks: Red-haired bitch from hell
  • IRC nick: Bitch, pleasssse.
Re: Exhaustion time - bug?
« Reply #18 on: December 13, 2011, 04:25:53 pm »
0
He could have 62 horses.  1 man with 1 horse moves at 99 meters per minutes on quick march and even small armies with equal number of rouncies moves only slightly slower.
http://keshoxford.com/  - Where middle-eastern meets red-hot and spicy!

"[Strat 5]... war game my ass, tis more like a popularity contest"  Plumbo

Offline Nebun

  • Duke
  • *******
  • Renown: 532
  • Infamy: 162
  • cRPG Player A Gentleman and a Scholar
  • - BAD BECAUSE RUSSIAN -
    • View Profile
Re: Exhaustion time - bug?
« Reply #19 on: December 13, 2011, 04:30:52 pm »
0
yes thats right

PS: I thought everyone would know that by now.
« Last Edit: December 13, 2011, 04:50:39 pm by Nebun »
when UIF looks at you
visitors can't see pics , please register or login

Offline Cicero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 418
  • cRPG Player Sir Black Pawn
  • scourge of god
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: BashiBazouks_Cicero
  • IRC nick: Cicero
Re: Exhaustion time - bug?
« Reply #20 on: December 13, 2011, 05:17:03 pm »
0
yes thats right

PS: I thought everyone would know that by now.
except mercs , thats why they are crying =)