Author Topic: obitus maps - NEW MAP IMMINENT FACE OFF 2013  (Read 19596 times)

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Offline zagibu

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Re: New battle map - Tropical
« Reply #30 on: January 07, 2012, 04:21:31 am »
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Looks very nice, obitus. I like the glacier.
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Offline dodnet

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Re: New battle map - Tropical
« Reply #31 on: January 07, 2012, 09:02:43 am »
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Maps on EU are getting boring. Your maps look amazing, I want them on EU!  :cry:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Jacko

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Re: New battle map - Tropical
« Reply #32 on: January 07, 2012, 11:40:01 am »
+1
No worries, maps will be added.
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Offline Malaclypse

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Re: New battle map - Tropical
« Reply #33 on: January 07, 2012, 03:57:03 pm »
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Got the chance to play this on NA 2 earlier, and I gotta say, awesome job man, I love this map.
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Offline Gomer

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Re: New battle map - Tropical
« Reply #34 on: January 09, 2012, 08:34:50 am »
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Ima start making maps again after I saw this! Inspiration :P
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Offline Zerran

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Re: New battle map - Tropical
« Reply #35 on: January 09, 2012, 09:09:46 am »
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Played Tropical twice now, once with fairly low pop and once with high pop. Worked great both times, absolutely love it. The diversity in the terrain is awesome, really allows people to play where they want to, rather than "Oh great a map for camping archers", "Oh no, a cav map", "Crap, map that only infantry can play on".
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Offline oohillac

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Re: New battle map - Tropical
« Reply #36 on: January 12, 2012, 02:57:07 am »
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Just played it on NA_1, tons of fun! Nice work!

Only "issue" I noticed was that every round around 3-4 people fell off the ramps up to the tower and died. Perhaps widen them a bit or add a railing?

Offline Gomer

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Re: New battle map - Tropical
« Reply #37 on: January 12, 2012, 02:59:59 am »
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Just played it on NA_1, tons of fun! Nice work!

Only "issue" I noticed was that every round around 3-4 people fell off the ramps up to the tower and died. Perhaps widen them a bit or add a railing?
Sad we need a railing :P

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Offline bravesquirrel

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Re: New battle map - Tropical
« Reply #38 on: January 12, 2012, 05:36:19 am »
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Only "issue" I noticed was that every round around 3-4 people noobs fell off the ramps up to the tower and died.

That's one of my favorite features!
« Last Edit: January 12, 2012, 05:37:37 am by bravesquirrel »

Offline obitus

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New battle map - Glacier Valley
« Reply #39 on: January 13, 2012, 03:25:28 pm »
+4
NEW VERSION 2.0 GOGOGO (link contains huge pictures)
http://www.mbrepository.com/file.php?id=3476




Next map: want to make some Greek Parthenon-style ruins or something cool with new models.
« Last Edit: February 01, 2012, 03:09:43 pm by obitus »

Offline Chagan_Arslan

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Re: New battle map - Glacier Valley
« Reply #40 on: January 13, 2012, 03:50:41 pm »
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maybe try do some maps without buildings ? ;] than you wont have to worry about models that everyone seen milions of times hehe

btw that fire, i think it lower fps a lot if i remember correctly, which might be a fun-killer for people with older pc

Offline obitus

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Re: New battle map - Glacier Valley
« Reply #41 on: January 13, 2012, 03:53:55 pm »
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fire (particle effects) can be turned off for more fps

maps without any models would be intensely boring...!

Offline Kreczor

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Re: New battle map - Glacier Valley
« Reply #42 on: January 13, 2012, 08:33:16 pm »
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Another great map dude! Keep up the great work!
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Offline Zerran

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Re: New battle map - Glacier Valley
« Reply #43 on: January 13, 2012, 11:36:19 pm »
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Looks awesome, can't wait to try it!
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Offline Zlisch_The_Butcher

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Re: New battle map - Glacier Valley
« Reply #44 on: January 14, 2012, 12:34:40 am »
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Looks awesome, we need more maps like this and less villages.
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