Poll

What do you think should be done?

Nothing
25 (32.9%)
Remove Construction Site
8 (10.5%)
Remove Material
8 (10.5%)
Remove Ladders
19 (25%)
Remove All Con. Material
16 (21.1%)

Total Members Voted: 60

Author Topic: Remove Building Material from Battle?  (Read 1844 times)

0 Members and 1 Guest are viewing this topic.

Offline The_Angle

  • Baron
  • ****
  • Renown: 91
  • Infamy: 56
  • cRPG Player
  • Qaddaffi 4 eva
    • View Profile
Re: Remove Building Material from Battle?
« Reply #15 on: December 05, 2011, 07:27:27 pm »
0
visitors can't see pics , please register or login

In the land of rape and honey, you prey.

Offline FF_GeorgeWashington

  • Knight
  • ***
  • Renown: 57
  • Infamy: 31
  • cRPG Player
  • Die hard supporter of Republicanism.
    • View Profile
  • Faction: United States of America
  • Game nicks: Angrysully, FF_GeorgeWashington
Re: Remove Building Material from Battle?
« Reply #16 on: December 06, 2011, 12:28:35 am »
0
Construction sites and arrow barricades were cool to use to make forts out of to help benefit the team against Cav and archers.  We as FF did this a lot before chadz thought it be a good idea to remove all building mats after each round instead of each map.  The slot system totally ruined the idea of using it as a fort because one site uses 3/4 slots where before you could carry 4 and make a decent barricade.  Personally, I don't know why chadz thought to change everything.  It was good back then and only gets worse with each new "awesome new addition".  I would rather have chadz add new things to build that specifies to battle such as a wall or small base to give a team a tactical bonus.
visitors can't see pics , please register or login