Author Topic: Star Wars: The Old Republic  (Read 10560 times)

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Offline Tomas_of_Miles

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Re: Star Wars: The Old Republic
« Reply #60 on: December 01, 2011, 02:25:09 am »
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Gadgets has a lot of CC and the ability to stealth. Pretty good for world PVP. Another strong combo is Fire and Ice. My friend and I were beating level 20 people when we were level 6 with that combo. It's just silly. I have not tried 2H or nature yet, but 2H seems slow.
2h is slow, but pretty damn powerful. Nature is fun, but I haven't tried the beasty side, only the plants.
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Offline bilwit

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Re: Star Wars: The Old Republic
« Reply #61 on: December 01, 2011, 02:53:45 am »
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The problem with DCUO is that open world PVP has no consequences. After level 9 you can get back to where you died in less than 30 seconds, you spawn with full health/mana, and you don't lose exp or money for dying. Still, I've been playing casually with a friend, and we enjoy the challenge of ganking people 10 levels above us. It's very easy in that game for 2 level 4s to beat a level 14. It's all about the CC.

Just role an OP tank and don't ever worry about CC ever again. Tanks have more CC than Gadgets and are inherently 100% immune to receiving it.

DCU seriously has the best combat system for an MMO ever. Ever. Real time action versus reaction combat. They completely threw out the cookie-cutter EQ "stare and skillbar and cooldowns while standing stationary" bullshit and actually made something fun and innovative. There really isn't any other MMO out there that requires as much skill in combat. It's pretty much the Mount & Blade of MMOs. Too bad they've recently nerfed their own combat system to cater for noobs and virtually everything else about the game is void.

Also, it's hilarious to see that everyone new to the game (including review sites) look at the "combo" attacks and assume they're supposed to be spamming them and it's just button-mashing combat. If you're spamming combos without even thinking about what you're opponent is doing you're going to get owned badly (assuming the person knows how to play the game). I've sparred a lot of noobies who literally kill THEMSELVES by attacking me while all I'm doing is blocking and they have no idea wtf just happened at the end  :lol:
« Last Edit: December 01, 2011, 03:01:34 am by bilwit »
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Offline Tomas_of_Miles

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Re: Star Wars: The Old Republic
« Reply #62 on: December 01, 2011, 03:01:54 am »
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Agreed, I try to promote this game but no dice. The experience players can read the attacks through all the crazy effects etc. The noobs fall to my CC.  :mrgreen: Character looks can be deceiving too. If you wanted you could have a tiny naked zombie fella and he could be a level 30 fire tank. :D
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Offline HKinematix

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Re: Star Wars: The Old Republic
« Reply #63 on: December 01, 2011, 04:51:30 am »
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Yeah, DC universe combat system is amazing.
I enjoy the world pvp and what-not and it is great better then expected.
I just play to pass the time til Star Wars TOR and GW2 come out but glad I've tried the game certainly is fun. Especially when you quest and then notice some fellow players are in need of a gank and just go all super hero and save them. :D

Offline Mordand

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Re: Star Wars: The Old Republic
« Reply #64 on: December 01, 2011, 05:24:20 am »
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Best sandbox game = Shadowbane

Offline HKinematix

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Re: Star Wars: The Old Republic
« Reply #65 on: December 01, 2011, 05:33:20 am »
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It sucks that Shadowbane closed down a long time ago.
It looked really cool but all good things must pass!

Offline Banok

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Re: Star Wars: The Old Republic
« Reply #66 on: December 01, 2011, 06:10:49 am »
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Welcome to the MMO Industry. I.. guess.
Probably been playing mmo's longer and morererer than you :P I just dont play themeparks of course.

I am going into this game viewing it as KotOR 3.

I was hoping to play and enjoy tor as just that, but it does not work at all. Its way worse than the kotor games, infact its barely anything like them. way more a sequel to world of warcraft.

I wish they just made kotor 3. good story games and multiplayer will just NEVER work. skyrim would be UTTER trash if it was multiplayer. (and by multiplayer I dont mean just co-op).

theres no imersion for a start when your the chosen one, but there are 100 clones of you walking past with the identicle companions.
« Last Edit: December 01, 2011, 06:11:50 am by Banok »

Offline Oberyn

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Re: Star Wars: The Old Republic
« Reply #67 on: December 01, 2011, 06:31:55 pm »
+4
Do you necessarily have to be "the chosen one" and the center of the entire universe for a game to be immersive though? I pretty much agree with you as far as this MMO goes, I'll prob give it a chance once a free trial comes along, but I don't see why they didn't just build on what the franchise is known for instead of yet another attempt to cash in on that giant revenue renewable market that WoW dominates.
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Offline B3RS3RK

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Re: Star Wars: The Old Republic
« Reply #68 on: December 01, 2011, 06:42:03 pm »
+3
+1 would be nice once in a while to play a normal person in an RPG or something.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline bilwit

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Re: Star Wars: The Old Republic
« Reply #69 on: December 03, 2011, 09:06:21 am »
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Every single person at launch is going to be running around with black lightsabers (preorder item):

http://i39.tinypic.com/2vkjol5.jpg

LOL @ themepark game
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Offline HKinematix

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Re: Star Wars: The Old Republic
« Reply #70 on: December 04, 2011, 12:38:09 pm »
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OOOHH Black Lightsaber?! Can I has?!?
Well I'm not rollin' Jedi so it doesn't matter to me anyway. :P

Offline Gristle

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Re: Star Wars: The Old Republic
« Reply #71 on: December 05, 2011, 10:30:24 am »
-1
That's fine, those crystals will work in blasters, too! Everyone gets black and yellow lasers!

And since DCUO has been discussed here, I made a thing: http://www.youtube.com/watch?v=OCUuVWBqk34
« Last Edit: December 05, 2011, 12:02:03 pm by Gristle »

Offline Earthdforce

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Re: Star Wars: The Old Republic
« Reply #72 on: December 08, 2011, 02:25:20 am »
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The thought of black blaster bolts makes me pants wet.

In other news...

"Early Game Access will begin on December 13th at 7:00AM EST, 2011 and ends on December 19th, 2011 at 10:01PM EST. During this time, we will be emailing invitations to join Early Game Access based on the order in which you redeemed your Pre-Order Code. Pre-load the game client now, so you're ready to play when your Early Game Access invitation arrives. Note that download time can vary and may take awhile."

That's a whole extra 2 days for early access for those that get in!
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Offline Banok

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Re: Star Wars: The Old Republic
« Reply #73 on: December 08, 2011, 05:03:52 am »
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Do you necessarily have to be "the chosen one" and the center of the entire universe for a game to be immersive though? I pretty much agree with you as far as this MMO goes, I'll prob give it a chance once a free trial comes along, but I don't see why they didn't just build on what the franchise is known for instead of yet another attempt to cash in on that giant revenue renewable market that WoW dominates.
]

I think this was in regards to my post. in which case, no infact the opposite. its much more imersive atleast in a mmo when you aren't the chosen one. however story games are more interesting when you are. hence why story and mmo wont work.

infact swtor's only inovation has been done before within the mmorpg genre, and pherhaps better implemented, although not as thorough.

AoC has many voice acted quests, and class story quests where you were chosen one etc. but they were at least way more subtle. no seeing people walk around with the same companions.





anyway on mmos I'm looking forward too, incase anyone cares.

guildwars 2: probably not as good as gw1 but at least no sub fee so prolly worth buying.
archeage: asian mmo yes, but looks like a solid sandpark, lots of cool sandbox features in with themparkness.
salem: haven and hearth 2 basically. ace sandbox, rubbish combat/gfx

mmo's I still follow are;
darkfall: waiting for 2.0, will be best mmo ever or utterfail. questionable progress.
mortal online: steady progress.
xyson: haven and hearth + minecraft. cool but needs alot more content/work. slow progress.
« Last Edit: December 08, 2011, 05:05:02 am by Banok »

Offline bilwit

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Re: Star Wars: The Old Republic
« Reply #74 on: December 10, 2011, 09:29:09 pm »
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I'm going to pass on this game for the sole reason that it takes virtually no skill to play in PvP. Even games like LOTRO has mechanics that promote player skill: positional damage bonuses, having to out maneuver your opponent in combat throughout the entire fight, etc. ToR has none of those things. Everything is a heat-seeking missle and you're pretty much forced to stand in the same place throughout the fight.
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