Do you necessarily have to be "the chosen one" and the center of the entire universe for a game to be immersive though? I pretty much agree with you as far as this MMO goes, I'll prob give it a chance once a free trial comes along, but I don't see why they didn't just build on what the franchise is known for instead of yet another attempt to cash in on that giant revenue renewable market that WoW dominates.
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I think this was in regards to my post. in which case, no infact the opposite. its much more imersive atleast in a mmo when you aren't the chosen one. however story games are more interesting when you are. hence why story and mmo wont work.
infact swtor's only inovation has been done before within the mmorpg genre, and pherhaps better implemented, although not as thorough.
AoC has many voice acted quests, and class story quests where you were chosen one etc. but they were at least way more subtle. no seeing people walk around with the same companions.
anyway on mmos I'm looking forward too, incase anyone cares.
guildwars 2: probably not as good as gw1 but at least no sub fee so prolly worth buying.
archeage: asian mmo yes, but looks like a solid sandpark, lots of cool sandbox features in with themparkness.
salem: haven and hearth 2 basically. ace sandbox, rubbish combat/gfx
mmo's I still follow are;
darkfall: waiting for 2.0, will be best mmo ever or utterfail. questionable progress.
mortal online: steady progress.
xyson: haven and hearth + minecraft. cool but needs alot more content/work. slow progress.