Archers are too effective in Strategus because of the low amount of armour, horses and quality shields arounds. Also it is a lot cheaper to field an archer instead of a halfway decently armed/armored infantry man.
Oh in Strategus I agree. Archers are the name of the game there because of cost.
We were discussing archers in c-rpg, specifically in regards to the devs not needing to waste time "balancing" them when they are balanced quite nicely right now -- better than ever, really. Before this change, I never saw archers top the charts. Now, sometimes, they do. But not usually. So it's better, but 2H/polearm/cav still dominates.
What can be done to balance them better in strategus, I don't know. Fixing the loot bug so people aren't afraid to bring heavier armor would be a good start!
And still it's unacceptable that shieldless inf has more or less a natural counter in archers.
I assume you mean the shieldless people find it unacceptable. I think it's fine. Really I don't think getting a shield is as good as just getting some basic throwing skill and two stacks of daggers. Or a crossbow if you don't want to spend wpf.
My 2-hander has PT 4 and enough wpf to use it (also 6 athletics and I don't wear heavy plate). I beat archers regularly enough. They can't stand there and shoot at me for free unless they want a high chance of a throwing axe in the brain. And when they turn and run, it's great -- throwing axe in the back and if I miss, I just pick it back up as I pass by, still chasing them, and throw it again. With 6 athletics, I'm actually faster than the str-heavy archers and they can't run. The tradeoff is I'm not as good at melee combat against the 100% 2-h specialists. They have 0 PT, no throwing wpf, 0 athletics and all those points are in improving their melee and toughness. And they wear heavy armor.
When archers shoot them full of arrows, that's the price they pay for wanting to be super tank melee specialists.
I think that's good game design in motion. You can specialize in 100% melee and you will be a god among men at that one thing, but you will have counters. Or you can diversify, be much stronger against those counters but weaker against the specialists.
Exactly the way it should be.