Author Topic: Tydeus' Complete Damage Calculator- Made Possible by cmp.  (Read 2323 times)

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Offline marco1391

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Re: Tydeus' Complete Damage Calculator- Made Possible by cmp.
« Reply #15 on: October 21, 2011, 01:29:59 pm »
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Yeah, that's cause you used "1" as your speed bonus. Like I said, for ranged the speed bonus part isn't very intuitive. Arrows start out at max damage and only decrease over time.
is it know the overall malus of speed bonus on point blank or 10 meters of distance?becouse as it is it's impossible to get some numbers on ranged damage since we can't get the speed malus in native considerating that it's shown only for melee attacks

however very good work, it could seem like I'm only criticizing but I really appreciate every kind of calculator for game stats