Yep, but then having your weight put into your shield is beneficial since it stuns your opponent for longer when you block (thrusting a shielder who knows what he's doing just nets him a free hit). Also, 6 weight (knightly heather, which is what I'd use as an offensive shielder) is not that much, and can (should) be compensated for by using lighter armor - after all, armor is not as useful to a shielder (this is from personal experience).
"Weapon stun" comes from blocking a weapon that weighs more than yours. Blocking with a shield never creates "weapon stun". What you are talking about is the "stab stun" which comes from someone blocking your stab. It is a longer recovery for that, regardless of what weapon you use and what blocked you (possible exception of hitting ground/objects). And 6 weight (WITHOUT a weapon mind) is still almost three (3!) times as heavy as the greatswords. There are NO 2h that weights more than the LIGHT shields apart from the mauls. And the Medium/heavy shields are all more weight except the Great Maul which is heavier than the medium shields and the same/less than the heavy shields. The weight difference is just so big, you clearly can see that? Having lighter armour is a must, which is kinda unfair since you still have it release the block and your shield being completely transparent to attack.
Yeah, forgot about this. I don't know the exact formula, but considering that 2h/poles are generally heavier and much longer (I think paul was the one who said that weapon length has a big impact on running speed) I doubt that in the end 1h would be equally "heavy".
They wouldn't be equally "heavy", I mentioned that. But add in that you have a shield that already makes you weight 3-4 times as much as a 2h, it really is imbalancing to the movement speed. We can all agree that it is not needed anymore, can we?
With the increasing amount of loomed armor, I find that the headhits from my 1h alt's animations makes him kill heavily armed foes just as fast (in as many hits) as my pole main. Hardcore tincans are actually faster to kill for my 1h.
I agree. The mace is a wonderful weapon to fight tincans with and with a daring facehug making it easier to do the "knockdown, hit, kick and get third hit free" 1h's can be better to take tincans. But they still do overall less damage and the loomed armour gives 2h, and to a less degree poles, a better chance since they have higher base damage and thus gain more from PS AND have a less chance to glance. What I posted about earlier (the sweetspot of the animations) is still an issue and should really be the same for all weapon categories. Different topic btw, so if you wanna continue discuss that, let's make a new thread.
Also, the increased blocking skill makes the speed/similar looking animations of the 1h more powerful than ever. 1h maces are wonderful tools for killing skilled players.
But as you said, that is beside the point.
True. Maces are awesome anti-tincan. This is something they are together with morningstar and bec. The designated tincan opener. On a realistic view, they were also made for that exact purpose. To try to negate the protection armour gave and to get a cheap, fast and efficient anti-armour weapon. In-game they are also balanced by being short (70/71) and doing low damage (highest is Iberian mace with 28, almost nothing compared to it's equivalent weapons and compare it to the Studded Warclub, a cheap 2, it's almost the same for the high tier 1h as the bottom tier 2h). These weapons are also some of the reason I want to buff raw cut damage and boost armours defence against cut even more. High damage on cut, low damage on blunt, but blunt and pierce being the only thing that can properly pierce armour while cut is fucked. Would make people carry backup weapons (FUCK YEAH KHYBER KNIFE
too bad the stats sucks. Have you SEEN the sweet ass drawing animation? Go buy one RIGHT NOW and bask in it's awesomeness!).
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
In the end, I can't really believe your claim that "1hs are MUCH slower" than 2h is true.
Well they ARE a lot slower. You might have mixed it up with swing/weapon speeds, they are fairly even there (although the early animation BS makes spam possible and a "technique" BAH!) but when it comes to MOVEMENT speed the difference is just bullshit. Your original message that I was arguing was that:
1h do not move slower per se than 2h, sure the shield weighs you down but unless you're carrying a steel shield or similar it shouldn't have that much of an impact.
...that "you're only slower if you are using a steel shield or similar it doesn't really affect you" is what made me facepalm. I have in light mail and 6 athl been outrun by a greatsword guy in full plate, just because of my shield. Have you really not noticed this? Just take some tests if you want to, I can help you if you want. The speed difference is there and it is big. Even with the "light" shields.