Poll

would this make sense and pay archers attention on their aim?

Yes
47 (44.8%)
No
58 (55.2%)

Total Members Voted: 105

Author Topic: only ranged FF reflective?  (Read 4919 times)

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Offline Phazey

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Re: only ranged FF reflective?
« Reply #45 on: October 11, 2011, 05:08:45 pm »
0
its a solution for noobish careless ranged fire ! GET THAT !

No it's not. You're implying or assuming all-, or most ranged fire, is careless. That is simply not true.

And, as has been explained, it opens up new forms of griefing, specifically: stepping into a friendly archer's line of fire on purpose. We don't want that.

Lastly, it does not improve gameplay. Having a friendly archer spontaneously drop dead somewhere because you managed to catch his arrow is glitchy and lame.

The main fault with your argument is the assumption all ranged fire into melee is careless, which is ridiculous. U mad bro?

Most archers and other ranged care a lot about team hits. Adding reflective damage is just going to be annoying and gamebreaking for them.

Offline Zisa

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Re: only ranged FF reflective?
« Reply #46 on: October 11, 2011, 05:13:07 pm »
0
I think you are giving extreme exemples where it could happen  , instead of taking the reasonable approach to a problem thats been here since forever ,

  People are careless without FF ,  they are way more careful with FF , fuck i know i am more careful with FF ! 
 
 Whats wrong asking people to be careful ? oh yes i forgot nobody gives a shit...   so the TK is KING
Nay. I was in the beta with FF.. trust me it was griefer paradise.

Responsible is looking at a so called solution and discarding it as more harmful then helpful.

I usually draw more FF then I accidentally hand out - due to my playstyle. So, I accept that. I also love how killing a team mate or getting tk'd sends the message war is hell - and anybody can get unlucky.

If you die to FF, laugh and move on, it's still a game.
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Offline hippy_with_a_scimi

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Re: only ranged FF reflective?
« Reply #47 on: October 11, 2011, 05:15:43 pm »
0

Most archers and other ranged care a lot about team hits. Adding reflective damage is just going to be annoying and gamebreaking for them.

Whats gamebreaking for me is the constant team wounding range and melee ( and banner balance but thats a different story)

  Ok lets not put FF , but PLEASE put a massive penalty to xp or gold or drop the mutli back to 1x

 You tk someone ? boom you lose 1k gold and\or 5000 xp or lose your precious 5x multi   


Offline Kato

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Re: only ranged FF reflective?
« Reply #48 on: October 11, 2011, 05:19:56 pm »
0
Reflective damage is just wrong in any form.
However i'm not against some gold or xp penalty. 

Offline hippy_with_a_scimi

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Re: only ranged FF reflective?
« Reply #49 on: October 11, 2011, 05:22:30 pm »
0
Nay. I was in the beta with FF.. trust me it was griefer paradise.

Responsible is looking at a so called solution and discarding it as more harmful then helpful.

I usually draw more FF then I accidentally hand out - due to my playstyle. So, I accept that. I also love how killing a team mate or getting tk'd sends the message war is hell - and anybody can get unlucky.

If you die to FF, laugh and move on, it's still a game.

there is a reason why i rarely TK  , i know where and when to strike  ,  tk is rarely about luck , its about being careless

Offline Phazey

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Re: only ranged FF reflective?
« Reply #50 on: October 11, 2011, 05:27:43 pm »
0
+1 for a gold and xp penalty when you tk, not against that

Offline Penitent

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Re: only ranged FF reflective?
« Reply #51 on: October 11, 2011, 05:30:28 pm »
+3
I think a gold/xp penalty is lame too.

There already IS a gold/xp/multi penalty in the game.  If you team wound or TK, you weaken your team.  If the team is weakened enough, it won't win.  THen you lose your multi/xp bonus.  It's already built in.

Offline hippy_with_a_scimi

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Re: only ranged FF reflective?
« Reply #52 on: October 11, 2011, 05:34:11 pm »
0
I think a gold/xp penalty is lame too.

There already IS a gold/xp/multi penalty in the game.  If you team wound or TK, you weaken your team.  If the team is weakened enough, it won't win.  THen you lose your multi/xp bonus.  It's already built in.

 and when your at 1x it doesnt mean anything  , penalty for tking has to be put back

Offline Gisbert_of_Thuringia

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Re: only ranged FF reflective?
« Reply #53 on: October 11, 2011, 05:37:00 pm »
0
Tot you know I have a shielder almost gen 3 and a 2h char almost gen 4?

So don't tell me something about "an archer doesn't know what close fight is" blabla :rolleyes:


And I will never stop shooting into melee, because about 95% of my shots into melee hit the enemy and not my teammate.
And if I hit my teammate, life sucks, I say sorry and I might lose my multi or my k/d drops due to that.


And I really have no idea what you are crying about. When I go with a melee char, 1 of 10 teamhits is a friendly archer. Rest are stupid guys with big weapons, blindly hitting around
« Last Edit: October 11, 2011, 05:48:59 pm by Gisbert_of_Thuringia »

Offline Phazey

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Re: only ranged FF reflective?
« Reply #54 on: October 11, 2011, 05:47:23 pm »
0
I think a gold/xp penalty is lame too.

There already IS a gold/xp/multi penalty in the game.  If you team wound or TK, you weaken your team.  If the team is weakened enough, it won't win.  THen you lose your multi/xp bonus.  It's already built in.

That's a good point, though. However, i sense the OP and others want to see some direct negative effect to befall the accidental tker, besides a small chance that the multi will drop.

Offline hippy_with_a_scimi

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Re: only ranged FF reflective?
« Reply #55 on: October 11, 2011, 06:02:47 pm »
0
That's a good point, though. However, i sense the OP and others want to see some direct negative effect to befall the accidental tker, besides a small chance that the multi will drop.

Its not that im for having a penalty , im for getting a incentive for people to become  less tk machines ,

 If we can change the habits of tkers by only 10% well its 10% less we have to worry about

Offline MrShine

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Re: only ranged FF reflective?
« Reply #56 on: October 11, 2011, 06:08:19 pm »
+2
I think a gold/xp penalty is lame too.

There already IS a gold/xp/multi penalty in the game.  If you team wound or TK, you weaken your team.  If the team is weakened enough, it won't win.  THen you lose your multi/xp bonus.  It's already built in.

I agree with this logic.  Yes it isn't a BOOM INSTANT GRATIFICATION type penalty, but it's still there.  Assuming your teammates are at least contributing something to a battle, each one team wounded/killed slightly hurts your team's chances of victory, which in turn hurts your average multiplier.

The gold/xp penalty issue is just as griefable as reflective damage, and comes with its own set of complications (ie: is it gold/xp per swing, or by damage?  does armor reduce this penalty?  how do you deal with STF alts who don't care about xp? how do you deal with players who have a boat ton of gold and couldn't care less about losing a bit of gold?).

All these "solutions" have been brought up before, but they will just cause more headaches than they solve. 
« Last Edit: October 11, 2011, 06:09:57 pm by MrShine »
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Offline Phazey

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Re: only ranged FF reflective?
« Reply #57 on: October 11, 2011, 06:12:49 pm »
0
Mr Shine is right.  :o

Any tk penalty can be used for griefing. Just step into their swing / line of fire at the right time and *boom*, gotcha. Hahah, i made you lose xp and gold.

No way around that, i think.  :?

Offline Leesin

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Re: only ranged FF reflective?
« Reply #58 on: October 11, 2011, 06:22:16 pm »
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I think there are alot of people typing an immense amount of bollocks in this thread, lol.

Firing your arrows into a melee fight and hitting your team mate is NEVER okay and it's ALWAYS your fault, don't be greedy or try to be the hero if you know there is even a 1% chance you will hit your team mate.

Hitting your team mate in a melee fight with your weapon is NEVER okay and it's ALWAYS your fault, watch what swings you are using and where your team mates are.


Yes melee team hits seem to happen more often than ranged, but there are multiple reasons for this and it has nothing to do with skill, it's simply how the game works and the fact an archer will almost always have a target on the field that he can fire at without risking hitting a team mate, which is what he should be doing. Where as melee fights are far more hectic with alot of movement, you don't have the luxury of being able to pick any target on the battlefield, you have to fight what is infront of you or you have to retreat if you don't want to fight and are fast enough.

But nothing is more annoying than being shot in the back by a greedy archer team mate and then whilst you're stunned the enemy hits and kills you, it is far more annoying than being hit by a team mate in melee.

So I voted yes for reflective FF for ranged, normal FF for melee, I assume this is possible atleast with the WSE. Then maybe these archer heroes will think twice about shooting into a melee fight.  :lol:

Offline Gheritarish le Loki

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Re: only ranged FF reflective?
« Reply #59 on: October 11, 2011, 06:34:36 pm »
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So I voted yes for reflective FF for ranged, normal FF for melee, I assume this is possible atleast with the WSE. Then maybe these archer heroes will think twice about shooting into a melee fight.  :lol:

I think there are alot of people typing an immense amount of bollocks in this thread, lol.