See, this is where you are wrong. He will keep dying, yeah maybe with an agi build. But not necessarily with a STR build, considering he has much more room for mistakes and it takes him a lot less of his lucked swings to kill people. Slap some good armor on top of that and you can actually get a good kd.
well without armor you will die in 3 hits instead 2. with 70+ armor and 80+ hp yes, you can sustain 4-5 good blows and at least 8 weak ones. with an agi build (we can limit AGI BUILDS to the lowest strength cap to 12 please? as going under 12STR is not even a build...) 12/27 with 4IF for a total of 55hp, wearing the highest gear you can with 12 STR, (72 body armor with a +3 lamellar armor and +3 plate mittens) you can take 2-3 good blows and at least 5 weak ones. BUT your 9 athletics packed with 27 agi (+ 64% higher speed than a 3agi 1ath build) will give you the ability to be gank-immune (until you're the last player alive ofc).
also as i said, any 4+ ath maulers eat STR builds for breakfast. they can't dodge/backpedal/run away and often neither counter by spam (wfp can still give you a net +5% weapon speed versus a heavy STR build).
anyway i lost the screenshots about a siege day with my 12/27 awlpike spammer... wasn't that hard to top the score with a 24/7 backstabber build... until ariec showed up
The more noobish people are in melee, the more strenght they need. The more people are good at fighting, being creative and concentrated, the more agi pays.
I think you are right, but in the first case they will actually manage to kill people, with the two other builds it's way more difficult when you lack experience (the wall of weapon reach/movement speed for shielders. Timing, awareness , drop and movement correction for ranged). Both are safer against ranged and inf though.
yeah i just wrote incorrectly. i would say the 2h/polearm newbs will die over and over, the shielder newbs will not probably kick asses but at least will survive long enough to keep busy some opponents. while ranged, well.. getting used to fire with a given bow, require less than a week (to get a good accuracy).
while getting used to manual block before, ootwork after and advanced offensive/defensive techniques in the end, will probably take months of playing (feints, timed delayed attacks, hiltslash, chamberblock).
to sum up, with STR you can cut thru the mass in a siege but you'll have harder times against any decent infantry (lacking footwork, hiltslashing is hard.) so the only aggressive stance, will be focusing on chambers (then ezmode not anymore).
STR build is the easiest build to play badly, AGI is the hardest build to play it correctly. but still khorin/tempest and other agi oriented builds will smack down any STR build they face so...