Author Topic: HACKED  (Read 2226 times)

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Offline Gisbert_of_Thuringia

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Re: What about construction spam?
« Reply #15 on: October 13, 2011, 02:40:31 pm »
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Yep, 10-20 ladders on 1 door takes alot of time and they place new ones faster than you destroy them^^
That's why it's forbidden now.


Mordhau, ofcourse it takes only 1-2 hits, but now imagine some guys of the ...... ........ constantly spamming new siegeshields constantly.
As annoying as ladders

Offline Njunja

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Re: What about construction spam?
« Reply #16 on: October 13, 2011, 02:52:30 pm »
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I play on these servers, something needs to be done about this for sure.

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Offline Darkula

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Re: What about construction spam?
« Reply #17 on: October 13, 2011, 04:52:29 pm »
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I must say that barricading is realy fun and sometimes it is the only way to defend the castle, so I often use CS and siege shields. Yes, something needs to be done about this, but engineering stuff is really good idea, we should extend this, not forbid. Present system with silly-looking CSs and siege shields isn't good, but it is nice start to create somethng really interesting.

Offline Fips

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Re: What about construction spam?
« Reply #18 on: October 13, 2011, 06:27:05 pm »
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Just disable getting CS, Siege Shields and Ladders out of the weapon rack.

Don't disable that stuff, though. Like Darkula said, there are some castles where cs's are the best way to defend it, but spamming them is just wrong. It was good when u had some players in your clan taking a 1-slot weapon and a cs after the first spawn, so they can place it. But if they got destroyed it was way too late to place another, so you would rather take ur usual equip and kill things.

Offline Tomas

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Re: What about construction spam?
« Reply #19 on: October 13, 2011, 06:34:37 pm »
+1
I think i'm right in saying that there is a limit (4 iirc) to the number of any 1 piece of Siege equipment that can be built in Strat Battles.

Just extend this to cRPG and then also include Ladders/Siege Shields.

4 Ladders at once should be more than enough for any team whether attacking or defending.  Same with Siege Shields and Weapon Racks

Offline Njunja

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Re: What about construction spam?
« Reply #20 on: October 13, 2011, 10:17:02 pm »
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I must say that barricading is realy fun and sometimes it is the only way to defend the castle, so I often use CS and siege shields. Yes, something needs to be done about this, but engineering stuff is really good idea, we should extend this, not forbid. Present system with silly-looking CSs and siege shields isn't good, but it is nice start to create somethng really interesting.

True, I agree with this. There is a potential in engineering on sieges.
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Offline Rantrex

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Re: What about construction spam?
« Reply #21 on: October 13, 2011, 10:20:33 pm »
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So we are waiting for barricade model (10 cm?)
Stop cheating.

Offline Darkkarma

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Re: What about construction spam?
« Reply #22 on: October 14, 2011, 06:53:14 am »
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There needs to be further elaboration on what is illegal and what isn't on the American ends. I've seen the crafty guys placing five or seven layers of construction sites around defender gate levers. They are literally impossible to get to, as it takes half he effort to construct a new one as it does to destroy them. I can understand wanting to sue siege equipment to better balance out some attacker friendly maps, but come on, on certain maps mechanics like that absolutely breaks the dynamic and balance of the map.
This community hurts my brains, a lot.

Offline Espu

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Re: What about construction spam?
« Reply #23 on: October 14, 2011, 01:13:02 pm »
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Added rule about siege equipment spam.

Offline Tot.

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Re: What about construction spam?
« Reply #24 on: October 14, 2011, 01:14:21 pm »
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Well, you cant put more than a few sites anyways, so no biggy.
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Mala

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Re: What about construction spam?
« Reply #25 on: October 14, 2011, 02:05:39 pm »
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Six for each side, the current problem is the weapon rack, so the destroyed ones can be replaced easily.
.

Offline Tavuk_Bey

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Re: What about construction spam?
« Reply #26 on: April 02, 2012, 11:41:45 pm »
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that was a really big problem
« Last Edit: April 03, 2012, 12:20:54 am by Tavuk_Bey »
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Offline Bulzur

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Re: What about construction spam?
« Reply #27 on: April 03, 2012, 12:03:29 am »
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that's a really big problem

What is ? Necrobumping ? Yep, it sure is.
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;