I disagree, considering that the admins are meant to be here to ensure that players have a good time how is it not our business how they regulate themselves.
When they have the independent ability to deny someone from playing for whatever reason, we have the right to know what is in place to stop this from being abused. The argument you present is the same as saying if your not in the army/police/government etc. you have no right to know how they operate. The decision and actions of admins affect not only the individual case, but the whole community due to the precedent they can set. As such i believe we should be informed how admins are kept in check and how the system regulates itself. There is no need for people to have in depth knowledge of the day to day goings on, but an awareness of the system, or the fact the system exists, should be clearly communicated. This has not been the case until recently.
I guess its a matter of opinion, but i believe that those with power should be accountable and those who are susceptible to their power should know who to contact and how it is handled.
I think your analogy of army/police/government actually reinforces my argument. Do we get let in on the army's weapon secrets, or (legal) techniques police might have to get criminals to confess? Of course not, nor should admins be expected to make all their internal discussions about players known, nor should devs explain in length how they can detect autoblockers/multi-accounts. Just like the police/government/army has a job to protect the general population & has some guidelines to adhere to, so too admins have a job to administrate & give people who need it reasonable information, but not every ban needs to be explained in full detail for everyone to hear.
^Obviously this is rather melodramatic; a volunteer admin system consisting of a bunch of guys playing a video game isn't nearly as important in the scheme of things as the services mentioned.
I do think the system usually works though: someone does something wrong, an admin bans them, the person who did something wrong can appeal it in the unban section. Other admins/devs typically do not intervene unless something seems egregious. In this recent case of Kesh's ban from Smoothrich obviously there was this intervention.
Ultimately though, I don't see how the system isn't working properly. Do admins usually do their job correctly? Usually. Do admins make mistakes? Undoubtedly. Can admins lose their privileges if they are determined to be making too many mistakes? Clearly.
@MrShine: From my understanding, these can be added to that list:
-Cmp has permanently banned Kesh and Trillian for multiaccounting.
-Cmp has permanently banned Vick/Homey for supposedly leaking chat logs.
I didn't add those because I think there are still discussions happening regarding permanence.
before maybe, but now the guys running it are working on a new professional game and have solicited money from this community so whatever they do here now reflects back onto their new projects. People are quitting over this so it's costing them long term supporters.
The original issue was an admin issue in c-rpg, which literally has nothing to do with the devs developing the new game. And people have been saying they are/will be quitting cRPG for about a million other reasons in the past. Strangely I tend to notice those people playing cRPG a week later.