Author Topic: chrusthrough&Knockdown  (Read 3495 times)

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Offline BlackMilk

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Re: chrusthrough&Knockdown
« Reply #30 on: October 09, 2011, 11:57:38 am »
+1
Personally I think that Crushthrough and Knockdown are fine now. Its so easy to kill them that any further nerfing would make them pretty useless.
They sacrifice speed, range and stabdamage for high damage, crushthrough and knockdown. seems balanced

Offline Teeth

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Re: chrusthrough&Knockdown
« Reply #31 on: October 09, 2011, 12:12:06 pm »
+1
Crushthrough is fine. How often do you see anyone with a great maul topping the scoreboard? I remember Phyrex using one and topping the boards long ago, but he would do the same with his GGS.

Crushthrough is very effective to break stalemates with shielder clusterfucks, which is what it should be. Mauls arent overused or overpowered in anyway, if you think they are show me some screens.
« Last Edit: October 09, 2011, 12:31:02 pm by SgtTeeh »

Offline Leshma

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Re: chrusthrough&Knockdown
« Reply #32 on: October 09, 2011, 02:26:09 pm »
0
Personally I think that Crushthrough and Knockdown are fine now. Its so easy to kill them that any further nerfing would make them pretty useless.
They sacrifice speed, range and stabdamage for high damage, crushthrough and knockdown. seems balanced

It's easy to kill them 1 vs 1, but in typical battle situation it's almost impossible...

Offline Snickers

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Re: chrusthrough&Knockdown
« Reply #33 on: November 04, 2011, 03:36:04 am »
0
I say every blunt weapon can knockdown (which it already does) and any blunt weapon over a certain weight can crush through, lets say 4.5 pounds.
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