Poll

Poll:

I would like syphilis
41 (19.1%)
I would like more opportunity to contract syphilis
53 (24.7%)
I would like dysentery
36 (16.7%)
I would like more opportunity to contract dysentery
43 (20%)
this forum is weird
42 (19.5%)

Total Members Voted: 100

Author Topic: Characters cannot contract syphilis  (Read 2469 times)

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Offline Diomedes

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Characters cannot contract syphilis
« on: October 02, 2011, 05:27:11 am »
+4
Just a point to note.  If we're aiming for quasi-medieval realism we ought to have some syphilis floating about.


this forum is weird

Offline Matey

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Re: Characters cannot contract syphilis
« Reply #1 on: October 02, 2011, 05:38:15 am »
0
half of each team should die of dysentery.

Offline MrShine

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Re: Characters cannot contract syphilis
« Reply #2 on: October 02, 2011, 06:25:41 am »
0
half of each team should die of dysentery.

I think this would fit nicely with my suggestion for horses to poop.
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Offline Malaclypse

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Re: Characters cannot contract syphilis
« Reply #3 on: October 02, 2011, 07:00:12 am »
0
The problem with STD's isn't that we cannot contract them, I believe, but simply that they have not yet been released into the population for spreading.
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Offline Diomedes

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Re: Characters cannot contract syphilis
« Reply #4 on: October 02, 2011, 07:04:54 am »
0
Poll added.

Offline Wookimonsta

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Re: Characters cannot contract syphilis
« Reply #5 on: October 05, 2011, 03:40:27 pm »
0
syphilis causes -1 agi
dysentery -1 str
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Offline Malaclypse

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Re: Characters cannot contract syphilis
« Reply #6 on: October 06, 2011, 12:37:53 am »
0
WTB patient zero
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Offline Anwyl

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Re: Characters cannot contract syphilis
« Reply #7 on: October 06, 2011, 04:27:43 am »
0
What if I don't make a habit of spreading my legs for syphilis infected soldiers?

Offline Dan lol

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Re: Characters cannot contract syphilis
« Reply #8 on: October 06, 2011, 04:29:52 am »
+1
It's the middle ages, the word no has yet to be brought into lexicon
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Offline Anwyl

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Re: Characters cannot contract syphilis
« Reply #9 on: October 06, 2011, 04:49:25 am »
0
It's the middle ages, the word no has yet to be brought into lexicon

In the middle ages women never picked up crossbows and shot people in the face either. But I definitely do that.

Offline 7000bc

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Re: Characters cannot contract syphilis
« Reply #10 on: October 06, 2011, 05:27:47 am »
0
Actually, busting out the APUSH nerd here, Syphillis was a New World disease that was transferred well after the Medieval Periods. Try something else like Bubonic Plague for realism.
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Offline Wookimonsta

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Re: Characters cannot contract syphilis
« Reply #11 on: October 06, 2011, 08:48:49 am »
0
What if I don't make a habit of spreading my legs for syphilis infected soldiers?
It's the middle ages, women/sheep/donkeys have no rights when it comes to sex
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Offline Plaksteris

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Re: Characters cannot contract syphilis
« Reply #12 on: October 09, 2011, 07:18:53 pm »
+3
Acctualy cool idea, but not in battles or whatever, it would be fucking amazing in strategus, lets say, 1 city/village/town/whatever gets disease once 5/7 days or smt, and in period of disease, every day, some citizens or troops die, after that, that disease travels to another city and so on...! It could destroy 1/4 of towns people and troops, so less defending...
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Re: Characters cannot contract syphilis
« Reply #13 on: October 09, 2011, 07:58:32 pm »
0
Acctualy cool idea, but not in battles or whatever, it would be fucking amazing in strategus, lets say, 1 city/village/town/whatever gets disease once 5/7 days or smt, and in period of disease, every day, some citizens or troops die, after that, that disease travels to another city and so on...! It could destroy 1/4 of towns people and troops, so less defending...
+1 bro
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Re: Characters cannot contract syphilis
« Reply #14 on: October 09, 2011, 10:06:33 pm »
0
Acctualy cool idea, but not in battles or whatever, it would be fucking amazing in strategus, lets say, 1 city/village/town/whatever gets disease once 5/7 days or smt, and in period of disease, every day, some citizens or troops die, after that, that disease travels to another city and so on...! It could destroy 1/4 of towns people and troops, so less defending...
What's this? A good idea in the realism discussion?
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