Poll

Is crpg balanced?

Yes
No

Author Topic: [POLL] CRPG is balanced  (Read 6763 times)

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Offline Bonze

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Re: [POLL] CRPG is balanced
« Reply #15 on: January 29, 2011, 04:50:37 pm »
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lol I'm playing as cavalry so I'm not a spammer at all. And btw, I'm not a hyperactive kid neither are most of the people here (more people voted that crpg is balanced) I don't think that crpg is a spamfest.

Who cares.
The question was: is CRPG balanced ...
« Last Edit: January 29, 2011, 04:59:21 pm by Bonze »
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Offline Murmillus_Prime

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Re: [POLL] CRPG is balanced
« Reply #16 on: January 29, 2011, 04:53:59 pm »
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+1  troll points

Whoever says this spamfest is  "balanced" is an retard hyperactive kid

+1 troll points = +1 karma. hurrrr!
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Offline Memento_Mori

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Re: [POLL] CRPG is balanced
« Reply #17 on: January 29, 2011, 05:02:14 pm »
0
I read a very eloquent quote on the forums one day about 'spam'
I cannot remember it word for word but it went something like this.

spam in CRPG is what happens when you don't block, attack, counter-attack, you're a low level, or your build entirely sucks the big one.




I re-read my post and was like what does this have to do with anything.. So Ninja-edit

I think C-RPG is on the right road to balance, I think less nerfs/buffs & more letting the community just play is needed to fully see what's going on balance-wise in CRPG
« Last Edit: January 29, 2011, 05:05:55 pm by Memento_Mori »

Offline verinen

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Re: [POLL] CRPG is balanced
« Reply #18 on: January 29, 2011, 05:29:59 pm »
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What the f*ck is wrong with you "yes" people? Is it balanced that bowmen can kill me by 3 arrows and idiot with throwning axes kills me by 1 shot?

Offline Murmillus_Prime

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Re: [POLL] CRPG is balanced
« Reply #19 on: January 29, 2011, 05:43:22 pm »
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Many many variables need to be tweaked to make this game completley balanced, so I vote no. However I'm not demanding that developers make this a perfectly balanced game either, I can guess that it would probably be too much of an ask for part time devs who've already spent alot of their time making the mod as it is and as we already have a nice mod to play already I think it's selfish to demand such things.
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Offline Jinxits

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Re: [POLL] CRPG is balanced
« Reply #20 on: January 29, 2011, 06:12:25 pm »
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Nerf Throwing. :twisted:
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Offline Michael

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Re: [POLL] CRPG is balanced
« Reply #21 on: January 29, 2011, 06:21:46 pm »
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I have retired to build a shielder. Says it all.

(Heavy plated charger - 1 throwing lance is enough to kill him; yesterday my man in Druzhina Lamellar Armor was insta-killed by one shuriken, and later by one throwing knife, ridiculous)
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Offline JoeBlack

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Re: [POLL] CRPG is balanced
« Reply #22 on: January 29, 2011, 06:25:01 pm »
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Just my humble opinion :-)
Too many throwers, useless xBows, gold and XP for everyone/everytime, fast polearms, too many XP needed 30->31lv - so no i don't think it's balanced at all.

Offline Fasader

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Re: [POLL] CRPG is balanced
« Reply #23 on: January 29, 2011, 06:40:03 pm »
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it's as balanced as that wagon with the donkey I had for my avatar.
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Offline Punisher

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Re: [POLL] CRPG is balanced
« Reply #24 on: January 29, 2011, 06:49:00 pm »
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Will only be balanced when throwing gets nerfed.

Offline Bonze

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Re: [POLL] CRPG is balanced
« Reply #25 on: January 29, 2011, 07:20:20 pm »
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I read a very eloquent quote on the forums one day about 'spam'
I cannot remember it word for word but it went something like this.

spam in CRPG is what happens when you don't block, attack, counter-attack, you're a low level, or your build entirely sucks the big one.




I re-read my post and was like what does this have to do with anything.. So Ninja-edit

I think C-RPG is on the right road to balance, I think less nerfs/buffs & more letting the community just play is needed to fully see what's going on balance-wise in CRPG

good theory...
 Blocking without shild is useless the servers are full with brainless wild superfast running and swinging people. wtf is this quake with sword??
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Offline Memento_Mori

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Re: [POLL] CRPG is balanced
« Reply #26 on: January 29, 2011, 07:40:36 pm »
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good theory...
 Blocking without shild is useless the servers are full with brainless wild superfast running and swinging people. wtf is this quake with sword??

Blocking without a shield is useless eh I don't use a shield, I have no problem blocking, I was useless at first but now blocking isn't that terribly hard to do. Blocking ranged projectiles without a shield, now thats another issue, maybe more practice and I can deflect arrows and javelins with my sword.


edit: if you think blocking is useless then you do not understand the game's mechanics.
« Last Edit: January 29, 2011, 07:47:19 pm by Memento_Mori »

Offline 1slander

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Re: [POLL] CRPG is balanced
« Reply #27 on: January 29, 2011, 07:46:04 pm »
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Prepatch I had polearm wpf @ 200+ spamming my glaive to effectively keep me near the top of the food chain.  Now post patch I have a hybrid 1 hand/thrower at lvl 30 who struggles to stay near the top.  Sure it's skill level but I still don't think throwing is OP.  Heavy throwing axes are really expensive which has put me in light leather, not studded, LIGHT.  I have a cheap shield as well.  Starting to switch it up with daggers now to offset the cost, but the price is the balancer.

Did the people whining in this post all just quit playing world of warcraft or something?  I smell a nerf inc on throwers from all the people who died to one recently, quit your QQ.  You don't see me QQ when I die to a horse trample or a ridiculously fast and outreaching 2 hander.  Or a pike - F'n Pikes - nerf pikes ffs.  Leave throwers alone.
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Offline Diomedes

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Re: [POLL] CRPG is balanced
« Reply #28 on: January 29, 2011, 07:47:18 pm »
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Very well balanced.  Most cases of "OP! OP! OP!" are simply players forgetting that anything at high level/proficiency is quite dangerous to somebody.

Offline Erika_Furudo

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Re: [POLL] CRPG is balanced
« Reply #29 on: January 29, 2011, 08:05:37 pm »
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What the f*ck is wrong with you "yes" people? Is it balanced that bowmen can kill me by 3 arrows and idiot with throwning axes kills me by 1 shot?
So?
2handers/Polearms can easily one shot bowmen/throwers.
Get a shield or just stop walking in a straight line towards them(Seeing the new archery nerf have made zigzag walking even more superior)

As for the topic ;
It's a bit hard to say if it is balanced or not, It does pretty much depends on the equipment. Which creates a pretty much rock paper scissors.
But I have to say that Cavalry is in quite the bad position overall right now.
Everyone can afford a pike, ranged characters 1-2 shot their horses(Since they can't afford the high end one without leeching several matches before. And noone likes leechers)
And it is pretty much impossible to ambush a good player since he can use the "ยง" button to get a pretty much 360 degrees around himself.