Author Topic: New cRPG?  (Read 2738 times)

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Offline Casimir

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Re: New cRPG?
« Reply #15 on: September 19, 2011, 02:46:54 am »
time ive spent on na ive only seen him once or twice, he seemed pretty good no doubt about that.

point stands lancer cav is bluddy easy
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Offline Achelous

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Re: New cRPG?
« Reply #16 on: September 19, 2011, 07:22:32 am »
i agree i miss old crpg this is absolute bullshit every complain a player makes the creator chadz has to run and fix honestly if this was my mod i would say fuck you clowns the nerfs i make will be my descision thanks for complainin

Offline Snoozer

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Re: New cRPG?
« Reply #17 on: September 19, 2011, 10:21:51 am »
oh please they could care less about every complaint for there will always be one
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Offline The_Bloody_Nine

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Re: New cRPG?
« Reply #18 on: September 19, 2011, 10:42:07 am »
really people, you think you say something new? You think everyone here thinks as you? You think the equus should bring back the good old luvin feeling whatnot crpg? you think crpg will die soon? the simple answer to all these questions is simply no!

after every single patch or change and even in between these kinds of thread appear. The only good thing is that the developers and chadz (:P) have an idea what they want and what they want this mod to be.

Just read through chadz posts, look for the big ones where he explains some things. If you still don't understand what they are doing and have theories like "uh, they only listen to each whiner and run and fix it" then nobody can help you.

Offline owens

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Re: New cRPG?
« Reply #19 on: September 19, 2011, 10:49:26 am »
if crpg was to restarted with all current armours and weapons what would be the difference between that and a patch?

But i do agree that having a re-consolidated and slightly quicker game would be good, at the games current slow pace the best players get an advantage and the worst get no chance.
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Offline The_Bloody_Nine

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Re: New cRPG?
« Reply #20 on: September 19, 2011, 10:52:47 am »
if crpg was to restarted with all current armours and weapons what would be the difference between that and a patch?
eh?
But i do agree that having a re-consolidated and slightly quicker game would be good, at the games current slow pace the best players get an advantage and the worst get no chance.
why should bad players get better with higher game speed?

Offline Siiem

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Re: New cRPG?
« Reply #21 on: September 19, 2011, 10:55:13 am »
eh?why should bad players get better with higher game speed?

I believe he thinks faster attack will make it easier for new players to "spam" the veterans.

Offline rufio

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Re: New cRPG?
« Reply #22 on: September 19, 2011, 12:33:29 pm »
just so u know throwing is op again , specially siege , stand at top of stairs, 1/2 shot all, break shields wiht ur throwing axes, proceed
nice way to promote noskillness and make this game into even more a range fest, thx, i play this game because of the awesome range mechanics guys, best thing u did sofar.

oh and damage nerf on archery is a lie, they fuckin still 2shot me in heavy gear from close range in there roffle peasant gear, niceeeeeeeeeee
« Last Edit: September 19, 2011, 12:49:56 pm by rufio »
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Offline Snoozer

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Re: New cRPG?
« Reply #23 on: September 19, 2011, 01:17:33 pm »
umm they made the effects of projectiles on armour better its not "op"

like ive heard the attack style of a bow is based on the arrow so bodkins make bows pierced

and throwing have the same ability as bows and xbows

so actually they were just terribly nerfed

especially throwing weapons they were only effective if u made A COMPLETE THROW TROLLL(like 9 7-up pt)
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Offline rufio

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Re: New cRPG?
« Reply #24 on: September 19, 2011, 01:50:01 pm »
umm they made the effects of projectiles on armour better its not "op"

like ive heard the attack style of a bow is based on the arrow so bodkins make bows pierced

and throwing have the same ability as bows and xbows

so actually they were just terribly nerfed

especially throwing weapons they were only effective if u made A COMPLETE THROW TROLLL(like 9 7-up pt)

no they werent nerfed, crossbows and bows are just freakin op, maybe u havent realized that this mod is changing into a damn ranged orgy again. ranged hits do more damage then melee hits, point made, ur future arguments are invalid
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