maybe you are to new or dont remember that there WAS a reward for kills 3 patches ago...
again this is an RPG not NATIVE you should be rewarded for kills. i never said remove the multiplier. just a small bonus per kill.
MAYBE you cant read. i didnt say anyone can or will kill 30 people. but if he kills 15/30 hes not a team player and furthermore shouldnt even be rewarded? thats just dumb.
Yes, now let me help you out here, the key word you used in your first sentence is "WAS" that is past tense, meaning it is NO LONGER LIKE THAT. Most people live in present time but you seem to live in the past?
This is an RPG and you are rewarded for kills INDIRECTLY if your team kills enough that you WIN thusly raising the MULTIPLIER, THAT IS YOUR REWARD FOR KILLING.
If he kills 15/30 or 100 and his team loses, WHY SHOULD HE BE REWARDED, HE LOST.
IF he kills 15/30 or 100 and his team WINS, then of course he should be rewarded and HE IS REWARDED with a +1 on the MULTIPLIER.
So, what exactly are you arguing for? In my eyes, there is a reward for kills if you don't see that then well there's nothing I can do to help you see that. As I said before, some people see K/D and think Kill Death Ratio, others well they think "Kraft Dinner"
I can tell you're all about K/DR and you clearly think having more KILLS means more SKILLS, I'm just trying to point out that is not always true.
Not once have I even brought up 'whine about Kill Stealers'
I have no problem with 'Kill stealers'
Infact I know them as 'Friends'
Or 'Team mates' and not 'kill stealers' as you seem to see them as.
If I'm fighting a guy and I back him up into my team mate who then kills him thats a +1 for me and him in my books (just a +1 for him though on the scoreboard, but that means little to me.)