4. What throwing weapons are better now - Javelin and more powerful ones or maybe daggers/knives?
5. What throwing (pure) builds are more correct now and are they good enough as pure builds: more str or more agi builds? Does PT give you accuracy now? Does more PT over wpf make you a text like "You don't have enough wpf..." like it was few patches ago? What does that text do?
6. How is throwing now?
This is that for now.
4. Depends. mainly i suggest
Jarids and Heavy Throwing Axes. Jarids have the fastest missile speed (means you apply lesser target prediction than throwing axes)but a small hitbox (means are harder to aim since the smaller model hitbox need more precision to score)
Also jarids with 40 pierce and 10 powerthrow hits like a truck. 2shots for medium mail infantry (or 1 headshot). plate targets needs 3 jarids (still 1 headshot to instakill) and some STR builds wearing plate needs 3 shots. (1-2 to the head). I can suggest jarids to dehorse people because the higher missile speed will give you a good range and a horse is hard to miss. usually a jarid can instakill any horse below the warhorse with a headshot. a warhorse will go down with 2 jarids given some speed bonus (charging towards you) and 3 without speed bonus (circling horse)
Now about throwing axes. missile speed and damage is lower than jarids (unless your target an archer) but the hitbox is so huge you will find it the best throwing weapon for short range. it's easy to hit the face by aiming at the neck. the hitbox advantage over jarids lets me pick the throwing axes when the server is not so full and i need aimed short range throws.
5. my best dedicated throwing build so far. Skip the fun character.
Hopleet
RoleAlternate
Age45 [30]
Strength 30
Agility 12 Weapon proficiency
Available points: 3
One Handed 1 1 point per wpf
Two Handed 1 1 point per wpf
Polearm 1 1 point per wpf
Archery 1 1 point per wpf
Crossbow 1 1 point per wpf
Throwing 138 8 points per wpf
Skills
Available points: 0
Iron Flesh 0 3 strength per level
Power Strike 0 3 strength per level
Shield 0 3 agility per level
Athletics 3 3 agility per level
Riding 0 3 agility per level
Horse Archery 0 6 agility per level
Power Draw 0 3 strength per level
Power Throw 10 3 strength per level
Weapon Master 4 PowerThrow is reworked like powerdraw. every powerthrow point lowers your effective wpf. i found the best compromise with PT10, WM4, 138 wpf. i don't have the red text "profiency too low" but i use a total weight of 7kgs (so no armor penalty).
this is my standard loadout:
Skull cap
Studded leather coat
Leather gloves
Nomad boots
Jarids
if i hold the throw for enough, i can be quite precise. also powerthrow raise the missile speed (like powerdraw) so you'll need less target compensation/prediction
6.
throwing now is really funny, effective but not game breaking.about a good hybrid thrower:
IF 5
PT 6
PS 6
ATH 6
WM 6
118 polearms 2h or 1h
118 throwing
are imo the best hybrid throwers. but lacks a lot of firepower. you can't use med-heavy gear or you'll have the red text. for that you need to lower the wpf to:
100 polearms 2h or 1h
132 throwing
i startd throwing by raising PT and throwing to my old main 2h build. was really funny to kill the maulers and then do 2h work. but i just fell in love for the dedicated thrower. 12 jarids, light armor and 10PT. first time i logged my hopleet alt, i did a 20 kill streak in a battle server... i was rather impressed of what a thrower is capable of.
there is also a bug with throwing. if you're out of ammo, you just need to pickup a random 2 slots weapon on the ground (2h axe, 2h sword, spear, etc) and switching the weapon will magically give you half your ammo back. (6 jarids in my case... usually when you can't reach your used throws). but if you'll end your ammo again, you'll have to loot the missed ones.
i hope to be of help... and i'm too lazy to talk about archery now.