Author Topic: [COMPLAINT] What's next - Oh... It's THIS map...  (Read 2783 times)

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Offline Kong Ming

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #15 on: February 03, 2011, 09:10:12 am »
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Well, there isn't really a map design team per se, but keep an eye on the "maps in development" thread for people posting their work.  I'm sure people would love a play-tester.
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Offline Bjord

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #16 on: February 06, 2011, 03:51:55 pm »
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Well, there isn't really a map design team per se, but keep an eye on the "maps in development" thread for people posting their work.  I'm sure people would love a play-tester.

There should be one constructed, in that case. Would allow more creative brainstorming for all designers, and feedback would reach designers whom the feedback wasn't directed to in the first place and still achieve same end result. Better maps, in general.

BTW isn't your avatar from Romance of the Three Kingdoms?
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Offline Chagan_Arslan

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #17 on: February 06, 2011, 05:43:15 pm »
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I won't input much more, but for the future let me know when the map design team releases something, maybe I could help with testing it also.

how are you going to test map just curious? are you going to implement it on server and test with others ? or are you gonna play with bots ?

Offline Nasturtium

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #18 on: February 06, 2011, 08:21:23 pm »
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It would be nice to have a 10 man native server to test maps on.......

Offline zagibu

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #19 on: February 06, 2011, 11:02:18 pm »
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The problem is: playing with less than half of max players doesn't really say much about its balance. I guess it could still be useful to get around the developer's blindness problem.
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Offline Kong Ming

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #20 on: February 06, 2011, 11:37:18 pm »
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Bot's unfortunately, are stupid.  Not being humans they don't do half the things humans do, even if you make them a really good AI mesh (which takes forever anyway).  Really the only good way to test maps right now is to get them on the server and watch people complain about them.  Then fix what actually needs fixing and ignore what doesn't.

BTW isn't your avatar from Romance of the Three Kingdoms?

Why yes it is.  Kong Ming is Zhuge Liang's other name.
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Offline Rasputin

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #21 on: February 21, 2011, 08:41:23 pm »
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Mappers need to make more mirrored maps, less imbalance and if it works for team fortress, it can work for this.

Offline zagibu

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Re: [COMPLAINT] What's next - Oh... It's THIS map...
« Reply #22 on: February 22, 2011, 06:54:52 pm »
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I hate symmetric maps, they look so boring.
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