Author Topic: Siege map submissions for official servers  (Read 20150 times)

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Offline Kafein

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Re: Siege map submissions for official servers
« Reply #90 on: January 26, 2013, 08:24:48 pm »
+2
A siege map : Molenbek Castle

Images :

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Download link and terrain code
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Offline Jarold

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Re: Siege map submissions for official servers
« Reply #91 on: January 31, 2013, 09:05:13 pm »
0
(click to show/hide)


OUTDATED, NEW MAP BELOW
« Last Edit: March 21, 2013, 01:20:50 am by Jarold »

Offline Teeth

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Re: Siege map submissions for official servers
« Reply #92 on: March 09, 2013, 10:19:11 am »
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Vocht Castle
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« Last Edit: March 09, 2013, 07:47:37 pm by Teeth »

Offline Fips

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Re: Siege map submissions for official servers
« Reply #93 on: March 10, 2013, 06:03:06 pm »
0

Offline Jarold

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Re: Siege map submissions for official servers
« Reply #94 on: March 12, 2013, 06:53:22 am »
0
Making another big update to impenetrable fortress. I changed it's name, again, to Windsore Castle. 

Windsore Castle


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« Last Edit: July 22, 2013, 05:05:04 am by Jarold »

Offline Nordwolf

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Re: Siege map submissions for official servers
« Reply #95 on: March 13, 2013, 11:40:55 pm »
+2
New submission:

Windhill castle

Scheme:
(click to show/hide)

Screenshots:

Day:
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Night:
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Download .sco:
https://dl.dropbox.com/u/96841139/scn_windhill_castle.sco
Code: [Select]
scn_windhill_castle windhill_castle 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000000300337380004ed3f00000a020000601300004334
  0
  0
 outer_terrain_plain

Edit: feedback topic: http://forum.meleegaming.com/scene-editing/nordwolf's-maps/
« Last Edit: March 16, 2013, 10:13:28 pm by Nordwolf »

Offline Viriathus

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Re: Siege map submissions for official servers
« Reply #96 on: March 15, 2013, 02:07:10 am »
+1
This one looks preety good, havent played it but im sure it will look awesome, a nice simple, sober and solid castle.

Offline Viriathus

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Re: Siege map submissions for official servers
« Reply #97 on: March 16, 2013, 12:01:58 am »
0
I wish to submit my siege map tot he oficial map rotation.

I hope you find the map balanced, i am willing to change anything to make it work right.

The fighting is mainly done on the ground and flag stairway, not on the walls, this is one of those maps that are easy to open the gate right at the beggining.

Here it is, tell me if its working.
http://forum.meleegaming.com/scene-editing/viriathus-scene-editing/

Download link with Scene.txt included: http://www.mediafire.com/download.php?5zt563zu6yof319
(click to show/hide)
« Last Edit: March 24, 2013, 09:51:05 pm by afonsoserro »

Offline Fips

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Re: Siege map submissions for official servers
« Reply #98 on: March 20, 2013, 12:04:37 am »
0
Updated Ishtar, Helms_Deep and Burg_Rabenstein

New Versions: http://mountandblade.nexusmods.com/mods/3882
Changelog: http://forum.meleegaming.com/scene-editing/fips%27-maps/msg679288/#msg679288

Important update on all 3 maps ( I messed up the invisible walls and i now put in the right ones )

Edit: Just played Ishtar again today and did some changes to it. Not so important, but still something to mention here.
« Last Edit: March 20, 2013, 08:40:42 pm by Fips »

Offline Fips

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Re: Siege map submissions for official servers
« Reply #99 on: March 22, 2013, 06:10:33 pm »
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Sry for double-post, but helms deep is now finished with new siege mode: [OLD LINK, plz use the new version, the last one had some issues]

(I tested everything that is new and the only thing that didn't work were the ballistae, but a double-check from jacko/ozin/whoever knows what he's doing, would be appreciated =D)


New version 2.1: http://www.file-upload.net/download-7364271/Helms_Deep.rar.html
« Last Edit: March 22, 2013, 09:20:05 pm by Fips »

Offline Teeth

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Re: Siege map submissions for official servers
« Reply #100 on: March 26, 2013, 12:55:07 am »
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Isle of Cray for Beta Siege.

http://forum.meleegaming.com/scene-editing/battle-map-waning-cold/

Update: Right, managed to test the map and fixed some things. Should be playable now. Make sure to grab version 1.1 if you happened to have downloaded it already.

Update 2 (02/04/2013): Fixed some flaws pointed out by Fips, version 1.2.
« Last Edit: April 02, 2013, 10:59:00 pm by Teeth »

Offline Fips

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Re: Siege map submissions for official servers
« Reply #101 on: March 26, 2013, 05:27:11 pm »
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http://forum.meleegaming.com/scene-editing/fips%27-maps/

All 3 maps now uploaded to m&b-nexus and ready for the siege beta =)
(v2 = siege beta)

Offline Jarold

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Re: Siege map submissions for official servers
« Reply #102 on: July 09, 2013, 07:17:32 am »
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Windfall Castle

Siege map that has had the front wall destroyed by catapults and trebuchets. Attackers go through the wall, up to the second wall and climb it. There are other alternative ways in though.

(click to show/hide)
(click to show/hide)

(click to show/hide)
« Last Edit: July 16, 2013, 09:31:33 pm by Jarold »

Offline Nordwolf

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Re: Siege map submissions for official servers
« Reply #103 on: July 16, 2013, 04:26:55 pm »
0
Is there anyone active in charge of this? Because it's like 4 months already, and I haven't tryed my map and a lot of these yet :(

There is that thread regarding map reviewers and such, no outcome?
« Last Edit: July 16, 2013, 04:30:28 pm by Nordwolf »

Offline Fips

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Re: Siege map submissions for official servers
« Reply #104 on: July 16, 2013, 04:47:26 pm »
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Is there anyone active in charge of this? Because it's like 4 months already, and I haven't tryed my map and a lot of these yet :(

There is that thread regarding map reviewers and such, no outcome?

Blame lazy devs :0