In this post I will try to collect all the weapons which are heavily outclassed by similar (or even cheaper) weapons in order for the balance team to "fix" them. Feel free to post any weapon that you think should be changed in order to be worth buying/using in a similar structure.
War Cleaver 5046
weight 3.5
requirement 13
spd rtng 92
weapon length 120
swing damage 43, cut
thrust damage 0 cut
Can't use on horseback
Unbalanced
Two Handed Sword 5444
weight 2.25
requirement 11
spd rtng 96
weapon length 110
swing damage 38, cut
thrust damage 25 pierce
Can't use on horseback
Secondary Mode
Longsword 5123
weight 1.8
requirement 9
spd rtng 98
weapon length 106
swing damage 36, cut
thrust damage 25 pierce
Secondary Mode
Now that we have the three swords let's compare them.
Damage(slash):
43 vs 38 vs 36
Damage(piercing):
0 vs 25 vs 25
Speed:
92 vs 96 vs 98
Length:
120 vs 110 vs 106
Other:
Unbalanced vs Secondary mode vs Secondary mode
The war cleaver is currently not worth the price, it lacks a thrust (which is ridiculously good thanks to new animation), is unbalanced and is slower than other weapons in the same price range on top of it. When we compare it to an "axe" weapon in the same category it is even easier to see that the war cleaver needs some love:
Great Bardiche 4500
weight 3.25
requirement 15
spd rtng 89
weapon length 116
swing damage 44, cut
thrust damage 0 pierce
Can't use on horseback
Unbalanced
Bonus against Shield
Similar statistics to the war cleaver except that it sports a "bonus against shields" modifier which makes it a lot more useful than the war cleaver.
Suggestion: Add a bonus against shields modifier.
-----
Since the Claymore was announced I was hoping that it would take place as a sword between the Tears/Cookies and the Flamberge (German/Danish respectively) as there are enough swords in the same category so I was quite surprised when it was added as another sword in the same tier. I have a few suggestions about what could be done with the Claymore but let us first compare the statistics of the weapon:
Heavy Great Sword 9001
weight 2.75
requirement 13
spd rtng 94
weapon length 120
swing damage 39, cut
thrust damage 25 pierce
Can't use on horseback
Secondary Mode
Great Sword 9510
weight 2.5
requirement 13
spd rtng 93
weapon length 120
swing damage 37, cut
thrust damage 30 pierce
Can't use on horseback
Secondary Mode
Highland Claymore 9890
weight 3
requirement 15
spd rtng 90
weapon length 120
swing damage 43, cut
thrust damage 25 pierce
Can't use on horseback
Secondary Mode
Sword of War 9901
weight 3
requirement 14
spd rtng 93
weapon length 121
swing damage 40, cut
thrust damage 26 pierce
Can't use on horseback
Secondary Mode
Nodachi 10589
weight 3.5
requirement 11
spd rtng 92
weapon length 125
swing damage 43, cut
thrust damage 0 pierce
Can't use on horseback
German Greatsword 11686
weight 2.5
requirement 14
spd rtng 92
weapon length 123
swing damage 38, cut
thrust damage 30 pierce
Can't use on horseback
Secondary Mode
Danish Greatsword 12248
weight 2.5
requirement 14
spd rtng 92
weapon length 124
swing damage 40, cut
thrust damage 27 pierce
Can't use on horseback
Secondary Mode
Damage(slash): 39 vs 37 vs
43 vs 40 vs 43 vs 38 vs 40
Damage(piercing): 25 vs 30 vs
25 vs 26 vs 0 vs 30 vs 27
Speed: 94 vs 93 vs
90 vs 93 vs 92 vs 92 vs 92
Length: 120 vs 120 vs
120 vs 121 vs 125 vs 123 vs 124
Other: Secondary mode for all except Nodachi
The Claymore excels in absoluty no category yet it still has the worst speed of all these swords. The Claymore does not fill the role of a hybrid between the Danish and German sword as it is already taken by the Sword of War (which is three points faster than the Claymore). The main problem the Claymore faces is that it slightly overlaps with the Nodachi:
Damage(slash):
43 vs 43
Damage(piercing):
25 vs 0
Speed:
90 vs 92
Length:
120 vs 125
Other:
Secondary mode vs nothing
These two swords are quite similar (even more so before the speed nerf) and are currently filling the same role of a high power sword that is not the Flamberge, however, having two of these has always seemed to me as redundant. As I wrote before, I believe the Claymore would be much more useful a sword between the Danish/German and the Flamberge.
Suggestion:
Damage(slash): 43 -> 45
Damage(piercing): 25 -> 21 (Reduced because of the extra range + 2h stab animation)
Speed: 90 -> 90 (89?)
Length: 120 -> 135 (130?)
Req: 15 -> 17
Comments/suggestions about this suggestion regarding the Claymore?
-----
The whole short sword line.
Well, for the basic versions i can see some tiers, but the masterpiece ones are nearly identically.
gold 1380
weight 1
requirement 3
spd rtng 102
weapon length 81
swing damage 26, cut
thrust damage 24 pierce
Gen1= 102spd 28cut 26pierce
Gen2= 103spd 29cut 27pierce
Gen3= 104spd 30cut 28pierce
gold 2596
weight 1
requirement 4
spd rtng 103
weapon length 81
swing damage 26, cut
thrust damage 24 pierce
Gen1= 103spd 28cut 26pierce
Gen2= 104spd 29cut 27pierce
Gen3= 105spd 30cut 28pierce
gold 3744
weight 1
requirement 7
spd rtng 103
weapon length 80
swing damage 27, cut
thrust damage 25 pierce
Gen1= 103spd 29cut 27pierce
Gen2= 104spd 30cut 27pierce
Gen3= 105spd 30cut 28pierce
gold 4874
weight 1
requirement 6
spd rtng 102
weapon length 86
swing damage 27, cut
thrust damage 25 pierce
Gen1= 102spd 29cut 27pierce
Gen2= 103spd 30cut 27pierce
Gen3= 104spd 30cut 28pierce
So in the worst case i have to pay 3.5k gold more for 5 cm more blade lenght.
-----
Nerfing the nordic sword, you guys inadvertently made the knightly arming sword the better deal.
Nordic Champion Sword
weight 1.35
requirement 7
spd rtng 97
weapon length 102
swing damage 32, cut
thrust damage 21 pierce
Knightly Arming Sword
weight 1.35
requirement 7
spd rtng 97
weapon length 102
swing damage 31, cut
thrust damage 24 pierce
At baseline, they have the same speed, same length and the Knightly has 1 less cut but 3 more pierce. Fully heir-loomed, though, they have the same cut damage yet the knightly has more pierce and is 1,000 gold cheaper.
Proposal: Nerf the pierce of Nordic Champion and Sarranid Cav sword down -2 to 19 and 17 baseline respectively. Buff the cut damage at baseline and/or at masterwork to 38 and 39 cut respectively. These are exclusively chopping swords, and their damage should reflect that. To keep the Grosse Messer viable, bump its speed back up to 100 or 101 baseline like it was before. Speed is perfect on Champion and Cav swords.
In short: (heirloomed)
Knightly Arming; 36 cut @ 99 speed
Grosse Messer; 38 cut @102/103 speed
Nordic Champion; 38 cut @99 speed
Sarranid Cav; 39 cut @97 speed
Maintains more dmg = less speed. Knightly arming will do less cut but more pierce, so will be more rounded like the espada or side sword. Grosse Messer will be faster for close-in work, as it was before. Champion will slash better but have even less viable frontal stab. Sarranid cav will have a little more damage for such a slow speed and a futile stab.
-----
Heavy Great Sword
weight 2.75
requirement 13
spd rtng 94
weapon length 120
swing damage 39, cut
thrust damage 25 pierce
Great Sword
weight 2.5
requirement 13
spd rtng 93
weapon length 120
swing damage 37, cut
thrust damage 30 pierce
Not sure if this was an oversight or just part of balance, but something that has Heavy in its name and weighs .25 more probably shouldn't be 1 speed faster.
-----
weight 2.75
requirement 10
spd rtng 92
weapon length 115
swing damage 42, cut
thrust damage 0 pierce
Can't use on horseback
weight 2.75
requirement 10
spd rtng 96
weapon length 115
swing damage 40, cut
thrust damage 0 pierce
Can't use on horseback
2 damage for 4 speed, insane.