So, I had this crazy idea for a video game. It has inspirations from crpg, skyrim, and war thunder. The gameplay would be based on first person flying a dragon as well as fighting as ur character in certain situations.After every battle ( the battles are based on a matchmaking system) u and the dragon gain xp that u can use to get special skills or increase stats.
The game would be heavily based on physics, because the maps could have destructible buildings, scenery, etc. you would also be able to fall off the dragon, and there would be certain abilities like ramming, dragging, grasping other players or their dragons as well as player fights if the dragons interlock.
The game matches would be geared so u don't have to fight on the dragon, u could just use it to transport u to an area.
Multiple game modes, as well as a few things for guilds like practices, territory battles, etc
You'd get aesthetic items from achievements or money purchases. U can choose what the item looks like, but you would have to transfer the stats from another like piece of armor/weapon.
Specializations: u start out with a basic property, then as u gain xp u also gain renown. U can use this to put upgrades on ur house so u can use and upgrade certain items easier (build an archery range, u get bonus xp from bow combat.) guilds could also do this, but run the risk of losing it in a guild battle.
Weapons: everything medieval that can be used from horseback could be used while mounted. Also be able to bring a weapon for dismounted purposes.magic would be mainly used for buffs.
Yes I know I'm a nerd, but I've been thinking on this for a couple days.