Author Topic: Sieges aren't fun  (Read 2194 times)

0 Members and 2 Guests are viewing this topic.

Offline Spawny

  • Count
  • *****
  • Renown: 152
  • Infamy: 27
  • cRPG Player
    • View Profile
  • Game nicks: Templar_Spawny
Re: Sieges aren't fun
« Reply #15 on: January 18, 2011, 09:25:14 am »
0
Imo, the only thing that needs to get fixed is the place where you spawn as a defender.

It's annoying to spawn at the flag and not being able to make it to the walls before the attackers do and it's annoying to spawn at the walls when you have to defend the flag.

Starting spawn should always be on the walls. Later on, spawning on the walls just means you get killed by the constant stream of attackers pouring through towards your flag.
visitors can't see pics , please register or login


The problem is even if you are number 1 in NA you are still only number 467 in EU or the worst in AUS(number 17)

Offline Wookimonsta

  • Hoopy frood
  • Count
  • *****
  • Renown: 206
  • Infamy: 143
  • cRPG Player
    • View Profile
Re: Sieges aren't fun
« Reply #16 on: January 19, 2011, 01:33:27 am »
0
meh, it seems to me the biggest problem is that defenders have a lose-lose situation. Even if you win, you still have large equipment costs. Therefore, inverse this for defenders, the faster the round is over, the lower the equipment cost.
Quote
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
Quote
<dexxtaa> I just saw nakey ladies and I left
Quote
<@Fasader> dexxtaa is clearly gay

Offline Neostralie

  • Peasant
  • *
  • Renown: 9
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Sieges aren't fun
« Reply #17 on: January 19, 2011, 02:21:37 am »
0
You forget in the end situation the fact that the defenders have a limited amount of lives.
So if the don't push quickly the attackers out of the capture zone, they will loose.

I think we must rework the maps. Delete the undestructibles ladders, sieges towers and destructibles doors, and add a construction material spawn at the spawn of the attackers.
Also, the objects that you can build should have more HP.

The attackers work would be a lot fun and the teamplay would be far more strategic.

Offline Mala

  • Earl
  • ******
  • Renown: 412
  • Infamy: 61
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Sieges aren't fun
« Reply #18 on: January 19, 2011, 05:41:35 am »
0
But then you need more time. Nearly one minute is gone before you get to the wall.
With the six minute limit there is not much room for fancy tactics.

Offline Spawny

  • Count
  • *****
  • Renown: 152
  • Infamy: 27
  • cRPG Player
    • View Profile
  • Game nicks: Templar_Spawny
Re: Sieges aren't fun
« Reply #19 on: January 19, 2011, 11:31:24 am »
0
You forget in the end situation the fact that the defenders have a limited amount of lives.

Not anymore. Now we have infinite lives for the defenders, respawn 33 seconds.
Attackers respawntimer is 3 seconds.
visitors can't see pics , please register or login


The problem is even if you are number 1 in NA you are still only number 467 in EU or the worst in AUS(number 17)