Author Topic: Balancing Long Espada Eslavona and Side sword.  (Read 2784 times)

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Offline Digglez

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #15 on: July 25, 2011, 03:58:13 am »
0
Yeah... no, that means you are doing it wrong.

oh sorry I dont have that shit macroed to a programmable mouse or gamepad like the rest of the douches out there

Offline Bobthehero

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #16 on: July 25, 2011, 04:35:45 am »
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I use a crapastic mouse of crap on a scrapped book as a mouse pad.
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Offline Cyclopsided

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #17 on: July 25, 2011, 05:21:27 am »
0
oh sorry I dont have that shit macroed to a programmable mouse or gamepad like the rest of the douches out there
What would would you even macro anyways?
A feint? Why not just, you know, feint?
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Offline Ronin

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #18 on: July 25, 2011, 05:09:57 pm »
0
I do not understand why do you hate those weapons. Thrust attack is the trickiest attack ever, and with long range (which those swords have) they become very decent. Plus thrust damage deals pierce damage which works well against heavy armored foes. Moreover, swings are pretty good in overall when needed. It's the players fault to underestimate such items.
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Offline Starfucker

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #19 on: July 25, 2011, 10:18:18 pm »
-1
Good call. They are top tier swords and should have stats to match. Here's my suggestions for new stats.


Side sword
weight 1.3
requirement 8 (-2)
spd rtng 101 (+1)
weapon length 95
swing damage 32 cut (+5)
thrust damage 26 pierce (-1)

Long Espada Eslavona
weight 1.25
requirement 10  (-2)
spd rtng 98 (-1)
weapon length 103
swing damage 29 cut (+1)
thrust damage 28 pierce (+1)

Devs should implement this and it would be good.

Offline Digglez

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #20 on: July 25, 2011, 10:34:17 pm »
0
What would would you even macro anyways?
A feint? Why not just, you know, feint?

to accelerate the side spin thrust that most top players use to overcome problems with the game engine.
:kick out 30-60° to right then 90-180° back to left and jab someone in the side and always get guaranteed hit

thrust straight into someone and high chance of completely missing or glance


Offline El_Infante

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #21 on: July 26, 2011, 12:32:20 am »
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After playing with eslavona and long eslavona (on MW version) I have to say that both are ok. I think sidesword is always a nice and unused sword. Why? People don't care about its power. Having a 4 attack (thrust) make you more unpredictable. And another factor is speed bonus. You will thrust a lot of people running to you. If you hit them on the head, it's an instakill. With enough powerstrike, having 30 cut dmg is enough. You won't glance. And stabbing is just skill. By the way, i'm talking about MW version.

My last suggestion is adding +1 cut damage on eslavona, l/eslavona and sidesword. Three are expensive swords and deserve a little high cut dmg modifier.
Side sword: 28c, 27p
Eslavona: 26c, 29p
L. Eslavona: 28c, 27p.
« Last Edit: July 26, 2011, 12:34:52 am by El_Infante »

Offline Cyclopsided

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Re: Balancing Long Espada Eslavona and Side sword.
« Reply #22 on: July 26, 2011, 02:43:14 am »
0
to accelerate the side spin thrust that most top players use to overcome problems with the game engine.
:kick out 30-60° to right then 90-180° back to left and jab someone in the side and always get guaranteed hit

thrust straight into someone and high chance of completely missing or glance
Again, why would you even macro that anyway?
Fights are always different situations & angles, and controlling it personally is way better.
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.