Can you please list what mechanic is influenced by personal skill? How? Is it My K/D? Large assist number? Damage output vs Damage taken?
I think chadz means his new chadztext which gets you plus 1 Multiplyer. And people believe it kicks in after a killstreak of some sort or being one of the last ones alive.
My opinion though to that is, that if this is meant as some kind of counterweight for the higher upkeep it does a poor job. I consider myself a good enough player (my K/D is 2,38). I often have scores like 18/4 (or in similar proportions) and am one of the last ones alive. Still i dont get this new "chadztext" nearly enough to counterbalance the high upkeep.
But i guess it has all its up- and its downsides.
Downside: Not the upkeep but rather some prices are too high in my humble opinion. Which results in higher upkeep: With Kuyak and Danish i loose money.
Upside: more diversity as in: Instead of everyone using high-tier weapons/ high-tier armor you see more mid/low-tier gear.
e.g. Instead of danish i use a mid-tier weapon with my kuyak and i make money again. Very slowly, but a constant plus.
(basically i traded all my high-tier-looms for mid-tier-looms since it seems to be more worth it at the end of the day)
Its really a fine act of balance and no easy task. I think with a bit more transparency (intentions and so on) people might cry less and maybe (just maybe) try to understand some of the decisions more.