Author Topic: remove unbalanced from 2h weapons  (Read 849 times)

0 Members and 1 Guest are viewing this topic.

Offline DrKronic

  • Knight
  • ***
  • Renown: 67
  • Infamy: 39
  • cRPG Player
  • Arch Villain of cRPG
    • View Profile
  • Faction: I do what I want
remove unbalanced from 2h weapons
« on: January 20, 2011, 04:38:55 pm »
0
With all the gains made by poles I am beginning to notice more and more my all str polearm guy is nearly as fast as my hyper ago two hander I believe one of the unknown drawbacks of 2h is most of our stuff is unbalanced

With the thorough nerf of the katana complete and the bar mace soon to come its time to also remove the unbalanced effect as well because it acts as an extra nerf. Against the already hard code blockstun awesome swing range super spammable polearms with horse rear and shield use wpf
Greed is for amateurs...Chaos, Disorder, Anarchy now that's fun!