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Yellow Castle Siege Map Too Easy for Attackers - Please make simple edit
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Topic: Yellow Castle Siege Map Too Easy for Attackers - Please make simple edit (Read 403 times)
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woody
Earl
Renown: 407
Infamy: 138
Game nicks: Woody, Weebo, Wreky
Yellow Castle Siege Map Too Easy for Attackers - Please make simple edit
«
on:
February 02, 2011, 10:51:26 pm »
0
The yellow stone castle with the small front door thats always battered down is completely unbalanced.
All it needs is the door removed so its plain wall and then would be a good map. The problem is the closeness of attacker spawn to flag once this door is down. Gate and side ladder options are there plus loads of people have ladders.
This is probably a relatively easy codechange?
By the way its only after the patch that attacking teams started winning this map every time which shows the teamwork aim was achieved.
Cheers
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zagibu
cRPG President
King
Renown: 1436
Infamy: 228
Re: Yellow Castle Siege Map Too Easy for Attackers - Please make simple edit
«
Reply #1 on:
February 03, 2011, 02:38:56 am »
0
The problem is not changing it, which is indeed very easy, the problem is getting the server admins to host modified maps. EU_crpg5 and 6 still got the same old siege maps in rotation.
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Why am I beswung by sharpe and pointed utensyls?
kura
Peasant
Renown: 4
Infamy: 2
Faction: Fallen Brigade
Game nicks: Fallen_kura
Re: Yellow Castle Siege Map Too Easy for Attackers - Please make simple edit
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Reply #2 on:
February 03, 2011, 08:38:35 am »
0
Need some1 who deploy on part maps invisible walls and increase hp of doors and gates
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Yellow Castle Siege Map Too Easy for Attackers - Please make simple edit