Author Topic: New Game Modes Vs. AI controlled horde  (Read 1387 times)

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Offline Helrekkr

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New Game Modes Vs. AI controlled horde
« on: January 12, 2011, 12:02:50 pm »
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What would everyone think of a mode where you fight AI enemies ? :D

I know cRPG is awesome because of it's PvP but wouldn't it be fun to just fight overwhelming numbers of AI opponents occasionally ?

PS: In before "lol go play single player".

Offline AvengerC47

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Re: New Game Modes Vs. AI controlled horde
« Reply #1 on: January 12, 2011, 12:55:44 pm »
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I like that modes in FPS for example

It should be working in here too, but I think it need some more server resources
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Offline Nebun

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Re: New Game Modes Vs. AI controlled horde
« Reply #2 on: January 12, 2011, 02:30:20 pm »
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single players for this, i wouldn't want to fight mindless AI in crpg or strategus
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Offline Ishar

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Re: New Game Modes Vs. AI controlled horde
« Reply #3 on: January 12, 2011, 02:58:24 pm »
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I would, it's called co-op mode, and practically extinct now. That's a pity - I always liked cooperative gameplay more than competitive.
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Offline Vexus

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Re: New Game Modes Vs. AI controlled horde
« Reply #4 on: January 12, 2011, 03:16:52 pm »
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Offline Tuonela

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Re: New Game Modes Vs. AI controlled horde
« Reply #5 on: January 12, 2011, 04:46:31 pm »
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Like this you mean? http://forums.taleworlds.com/index.php/topic,153950.0.html

That is even open source, so Arch3r would probably accept if chadz asks to add it to cRPG.

Offline Kafein

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Re: New Game Modes Vs. AI controlled horde
« Reply #6 on: January 12, 2011, 05:02:18 pm »
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Yes !

Offline Maiev

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Re: New Game Modes Vs. AI controlled horde
« Reply #7 on: January 12, 2011, 05:04:46 pm »
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I considered this the other day. It would be interesting if there were siege maps where you had to stay alive for 12 minutes vs a horde of AI. The settings could be varied, like defending a village from AI bandits or a castle from AI invaders. You get 2-4 lives and the respawn. I'm not sure what the capacity of AI players are for multiplayer, but it would be really cool for cRPG as another means of grinding xp/gold. Maybe you get gold/xp per kill count? Plus a bonus for how many lives you have remaining.

Offline FICO

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Re: New Game Modes Vs. AI controlled horde
« Reply #8 on: January 12, 2011, 06:24:35 pm »
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I would, it's called co-op mode, and practically extinct now. That's a pity - I always liked cooperative gameplay more than competitive.
i think that crpg could be cooperative if people would stop petting their ego by playing this game. though after patch there is some minor team spirit buff.
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Offline Sepelio

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Re: New Game Modes Vs. AI controlled horde
« Reply #9 on: January 12, 2011, 07:09:07 pm »
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Why not just do what every other game ever has done and have a zombie fighting mode.

Offline Boss_Awesome

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Re: New Game Modes Vs. AI controlled horde
« Reply #10 on: January 12, 2011, 07:32:19 pm »
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I'd rather see more multiplayer servers than for people to waste there time on something like this.  There are mods out there where you can do this already, like invasion.