Author Topic: [DTV] Sea Raid - new update 15/06  (Read 4979 times)

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Offline Malaclypse

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Re: [DtV - official] Sea Raid
« Reply #15 on: May 27, 2011, 10:17:29 am »
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This needs to be added to some NA servers, for real. Played it on EU last night, love the design, didn't see any exploiting.
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Offline Ozin

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Re: [DTV] Sea Raid - new update 28/05
« Reply #16 on: May 28, 2011, 07:31:53 pm »
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New version: 1.00. I think it is quite finished now.

- Reworked AI spawns yet again. The AI *should* flank the two front houses most of the time now.
- A little polish here and there, fixed a couple of areas that AI with horses tend to get stuck.
- Some other shit I can't remember

Download link in first post.

Offline Numptyflump

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Re: [DTV] Sea Raid - new update 28/05
« Reply #17 on: June 14, 2011, 01:03:43 pm »
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Noticed one of the players on my server doing this today. Quickly removed after. I took of SS of me doing it so i could upload them and hopefully something can be done.

http://img.photobucket.com/albums/v380/NumpTFlump/mb2.jpg
http://img.photobucket.com/albums/v380/NumpTFlump/mb3.jpg
http://img.photobucket.com/albums/v380/NumpTFlump/mb4.jpg
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Offline Ozin

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Re: [DTV] Sea Raid - new update 15/06
« Reply #18 on: June 15, 2011, 01:00:09 am »
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so I finally did something about this map.. new version: v1.10

changes:
- removed most of those palisade walls at the hill, they just didn't work well
- made certain choke points have a "funnel" instead of sharp corners
- inverted the front right house on one axis
- fixed the roof exploit
« Last Edit: June 15, 2011, 01:02:23 am by Ozin »